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Z-A / Pokédex

Spinarak

Back to Pokédex

Spinarak

Lumiose City #58 in the Pokémon Legends: Z-A Pokédex

Spinarak in the National Pokédex

It spins a web using fine yet durable thread. It then waits patiently for prey to be trapped.

Details

Types

BugPoison

Category

-

Height

0.5 m (1'08")

Weight

8.5 kg (18.7 lbs)

National Pokédex

#0167

Pokédex

Lumiose City #58

Spinarak in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

60

112

240

Defense

40

76

196

Sp. Atk

40

76

196

Sp. Def

40

76

196

Speed

30

58

174

Total

250

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #58
EV yield
1 Atk
Catch rate
250
Base Exp.
50
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Spinarak

Spinarak

Lumiose City #58

Reach level 22 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Ariados

Ariados

Lumiose City #59

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Poison Sting

The user attacks by stabbing targets with a poisonous stinger. This may also leave targets poisoned.

Level: Start

Poison306sLevel 10 or Seed of Mastery
String Shot

The user spits out strings of silk, which wrap around targets and make them move more slowly for a short time.

Level: Start

Bug—9sLevel 10 or Seed of Mastery
Absorb

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

Level: 5

Grass207sLevel 8 or Seed of Mastery
Infestation

The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time.

Level: 8

Bug206sLevel 11 or Seed of Mastery
Shadow Sneak

The user attacks by stretching out a shadow to strike targets from behind.

Level: 12

Ghost403sLevel 15 or Seed of Mastery
X-Scissor

The user attacks using scythes, claws, or the like as if they were a pair of scissors.

Level: 16

Bug808sLevel 19 or Seed of Mastery
Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Level: 21

Normal—10sLevel 24 or Seed of Mastery
Sticky Web

The user lays sticky webbing at targets' feet. The webbing slows the movements of susceptible opposing Pokémon that make contact with it.

Level: 24

Bug—7sLevel 27 or Seed of Mastery
Pin Missile

The user attacks by shooting out five sharp spikes, one after the other.

Level: 27

Bug156sLevel 30 or Seed of Mastery
Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Level: 30

Psychic908sLevel 33 or Seed of Mastery
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Level: 33

Poison808sLevel 36 or Seed of Mastery
Bug Buzz

The user attacks with damaging sound waves created by vibration. This may also lower targets' Sp. Def stats.

Level: 35

Bug908sLevel 38 or Seed of Mastery
Leech Life

The user attacks by draining targets of their blood. The user's HP will be restored by a portion of the damage dealt.

Level: 37

Bug809sLevel 40 or Seed of Mastery
Lunge

The user attacks by lunging toward targets with full force. This also lowers targets' Attack stats for a short time.

Level: 40

Bug809sLevel 43 or Seed of Mastery
Megahorn

The user attacks with a tough and impressive horn, ramming into targets with all-out force.

Level: 44

Bug12010sLevel 47 or Seed of Mastery
Acid Spray

The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while.

TM112

Poison407sNot established
Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

TM047

Psychic—12sNot established
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sNot established
Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

TM028

Ground8012sNot established
Electroweb

The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time.

TM101

Electric557sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

TM042

Grass759sNot established
Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

TM001

Normal707sNot established
Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

TM045

Dark6510sNot established
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

TM077

Poison808sLevel 36 or Seed of Mastery
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

TM063

Psychic908sLevel 33 or Seed of Mastery
Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

TM053

Poison907sNot established
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

TM064

Grass12012sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Toxic

The user badly poisons targets. The poison's damage worsens over time.

TM007

Poison—10sNot established
Toxic Spikes

The user lays a trap of poison spikes in front of itself. The spikes will poison susceptible opposing Pokémon that make contact with them.

TM089

Poison—7sNot established
Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

TM115

Grass406sNot established
X-Scissor

The user attacks using scythes, claws, or the like as if they were a pair of scissors.

TM081

Bug808sLevel 19 or Seed of Mastery
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

21 acquisition contexts · showing 21

Location and methodCapture levelHyperspace battle levelConditions

Bleu District

Main Area

Wild spawn

Base game
11–13—

Various spawn points in Bleu District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Jaune District

Main Area

Wild spawn

Base game
11–14—

Various spawn points in Jaune District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Jaune District

Main Area

Wild spawn

Base game
12–14—

Various spawn points in Jaune District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Magenta District

Main Area

Wild spawn

Base game
12–14—

Various spawn points in Magenta District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Vert District

Main Area

Wild spawn

Base game
10–13—

Various spawn points in Vert District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Vert District

Main Area

Wild spawn

Base game
10–12—

Various spawn points in Vert District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Wild Zone 4

Wild spawn

Base game
7–8—

Various spawn points in Wild Zone 4; availability can vary by time and weather. Unlock: Main Mission 5. Ordinary spawn variant.

Overall chance unknown.

Wild Zone 4

Wild spawn

Base gameAlpha
19–20—

Various spawn points in Wild Zone 4; availability can vary by time and weather. Unlock: Main Mission 5. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5.

Overall chance unknown.

Wild Zone 4

Wild spawn

Base gameAlpha
20–21—

Various spawn points in Wild Zone 4; availability can vary by time and weather. Unlock: Main Mission 5. Fixed Alpha spawn.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega Dimension
15–17100–102

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega DimensionAlpha
24–26109–111

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega Dimension
15–17100–102

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega DimensionAlpha
24–26109–111

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega Dimension
15–17100–102

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega DimensionAlpha
24–26109–111

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega Dimension
15–17100–102

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega DimensionAlpha
24–26109–111

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

3★ Poison-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega Dimension
21–23131–133

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Poison-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

3★ Poison-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega DimensionAlpha
30–32140–142

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Poison-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

3★ Poison-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega Dimension
21–23131–133

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Poison-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

3★ Poison-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega DimensionAlpha
30–32140–142

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Poison-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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