Alolan Marowak
Hyperspace #10 in the Pokémon Legends: Z-A Pokédex
Alolan Marowak in the National Pokédex
Normal

Shiny
It has transformed the spirit of its dear departed mother into flames, and tonight it will once again dance in mourning of others of its kind.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Alolan Marowak in Other Games
National Dex pageMin
Max
HP
60
230
324
Attack
80
148
284
Defense
110
202
350
Sp. Atk
50
94
218
Sp. Def
80
148
284
Speed
45
85
207
Total
425
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Hyperspace #10 |
|---|---|
| EV yield | 2 Def |
| Catch rate | 75 |
| Base Exp. | 149 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Cubone Hyperspace #9 | Level 28, night | ![]() Marowak Hyperspace #10 |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Flame Wheel The user attacks by charging forward while wrapped in flames. This may also leave targets with a burn. | Level: Evo. | Fire | ![]() | 60 | 6s | Level 31 or Seed of Mastery |
| Shadow Bone The user attacks by beating targets with a bone in which a spirit resides. This may also lower targets' Defense stats. | Level: Evo. | Ghost | ![]() | 85 | 7s | Level 31 or Seed of Mastery |
| Growl The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | Level: Start | Normal | ![]() | — | 6s | Level 10 or Seed of Mastery |
| Tackle The user attacks by charging forward and slamming into targets with its whole body. | Level: Start | Normal | ![]() | 40 | 4s | Level 10 or Seed of Mastery |
| Tail Whip The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time. | Level: 4 | Normal | ![]() | — | 7s | Level 7 or Seed of Mastery |
| Leer The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. | Level: 7 | Normal | ![]() | — | 6s | Level 10 or Seed of Mastery |
| False Swipe The user attacks with restraint to ensure that targets are left with at least 1 HP. | Level: 8 | Normal | ![]() | 40 | 6s | Level 11 or Seed of Mastery |
| Headbutt The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | Level: 12 | Normal | ![]() | 70 | 7s | Level 15 or Seed of Mastery |
| Detect The user takes on a protective stance that prevents incoming attacks from landing. | Level: 18 | Fighting | ![]() | — | 13s | Level 21 or Seed of Mastery |
| Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | Level: 24 | Ground | ![]() | 60 | 6s | Level 27 or Seed of Mastery |
| Brutal Swing The user attacks everything nearby by swinging about violently. | Level: 29 | Dark | ![]() | 60 | 6s | Level 32 or Seed of Mastery |
| Focus Energy The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while. | Level: 32 | Normal | ![]() | — | 10s | Level 35 or Seed of Mastery |
| Bonemerang The user attacks by throwing the bone it holds two times, one after the other. | Level: 40 | Ground | ![]() | 55 | 7s | Level 43 or Seed of Mastery |
| Swords Dance The user boosts its Attack stat for a while by performing a frenetic dance. | Level: 44 | Normal | ![]() | — | 15s | Level 47 or Seed of Mastery |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | Level: 48 | Normal | ![]() | 120 | 10s | Level 51 or Seed of Mastery |
| Perish Song Any Pokémon that hears this song will faint after a while, unless they switch out of battle. | Level: 55 | Normal | ![]() | — | 20s | Level 58 or Seed of Mastery |
| Flare Blitz The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage. | Level: 58 | Fire | ![]() | 120 | 8s | Level 61 or Seed of Mastery |
| Ancient Power The user attacks with a prehistoric power. This may also boost all the user's stats at once. | TM120 | Rock | ![]() | 60 | 6s | Not established |
| Blizzard The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | TM105 | Ice | ![]() | 110 | 12s | Not established |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | TM033 | Normal | ![]() | 85 | 8s | Not established |
| Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | TM010 | Fighting | ![]() | 75 | 7s | Not established |
| Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | TM078 | Ground | ![]() | 60 | 6s | Level 27 or Seed of Mastery |
| Curse The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | TM091 | Ghost | ![]() | — | 15s | Not established |
| Dark Pulse The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | TM090 | Dark | ![]() | 80 | 8s | Not established |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | TM028 | Ground | ![]() | 80 | 12s | Not established |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | TM056 | Normal | ![]() | 120 | 10s | Level 51 or Seed of Mastery |
| Earth Power The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. | TM052 | Ground | ![]() | 90 | 8s | Not established |
| Earthquake The user attacks by setting off an earthquake that strikes a wide area. | TM069 | Ground | ![]() | 100 | 10s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| False Swipe The user attacks with restraint to ensure that targets are left with at least 1 HP. | TM122 | Normal | ![]() | 40 | 6s | Level 11 or Seed of Mastery |
| Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | TM038 | Fire | ![]() | 110 | 10s | Not established |
| Fire Punch The user attacks with a fiery punch. This may also leave targets with a burn. | TM029 | Fire | ![]() | 75 | 7s | Not established |
| Fire Spin The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | TM072 | Fire | ![]() | 20 | 7s | Not established |
| Fissure The user attacks by opening up a large fissure in the ground and dropping targets in. This move takes a great deal of time to carry out. | TM154 | Ground | ![]() | 250 | 20s | Not established |
| Flame Charge The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time. | TM114 | Fire | ![]() | 50 | 6s | Not established |
| Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | TM062 | Fire | ![]() | 90 | 8s | Not established |
| Flare Blitz The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage. | TM104 | Fire | ![]() | 120 | 8s | Level 61 or Seed of Mastery |
| Focus Blast The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | TM102 | Fighting | ![]() | 120 | 12s | Not established |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | TM055 | Normal | ![]() | 150 | 20s | Not established |
| Headbutt The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | TM001 | Normal | ![]() | 70 | 7s | Level 15 or Seed of Mastery |
| Heat Wave The user attacks by exhaling hot breath. This may also leave targets with a burn. | TM068 | Fire | ![]() | 95 | 9s | Not established |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal | ![]() | 150 | 20s | Not established |
| Ice Beam The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | TM013 | Ice | ![]() | 90 | 8s | Not established |
| Icy Wind The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | TM049 | Ice | ![]() | 55 | 7s | Not established |
| Iron Defense The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | TM080 | Steel | ![]() | — | 9s | Not established |
| Iron Head The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | TM058 | Steel | ![]() | 80 | 8s | Not established |
| Iron Tail The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | TM087 | Steel | ![]() | 100 | 10s | Not established |
| Outrage The user attacks in a furious rampage, then becomes confused. | TM093 | Dragon | ![]() | 120 | 15s | Not established |
| Power-Up Punch The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | TM018 | Fighting | ![]() | 40 | 10s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Not established |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | TM012 | Rock | ![]() | 75 | 7s | Not established |
| Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | TM036 | Rock | ![]() | 60 | 10s | Not established |
| Scorching Sands The user attacks by throwing scorching sand at targets. This may also leave targets with a burn. | TM136 | Ground | ![]() | 70 | 7s | Not established |
| Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | TM074 | Ghost | ![]() | 80 | 8s | Not established |
| Skull Bash The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. | TM146 | Normal | ![]() | 150 | 12s | Not established |
| Stealth Rock The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | TM037 | Rock | ![]() | — | 10s | Not established |
| Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | TM065 | Rock | ![]() | 100 | 10s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal | ![]() | 60 | 5s | Not established |
| Swords Dance The user boosts its Attack stat for a while by performing a frenetic dance. | TM030 | Normal | ![]() | — | 15s | Level 47 or Seed of Mastery |
| Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | TM106 | Electric | ![]() | 110 | 10s | Not established |
| Thunder Punch The user attacks with an electrified punch. This may also leave targets paralyzed. | TM023 | Electric | ![]() | 75 | 7s | Not established |
| Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | TM067 | Electric | ![]() | 90 | 8s | Not established |
| Will-O-Wisp The user shoots a sinister flame to inflict a burn on targets. | TM057 | Fire | ![]() | — | 10s | Not established |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
8 acquisition contexts · showing 8
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 10 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 10 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fire-type Hyperspace Wild Zones 4★ Fire-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |




















