Excadrill
Lumiose City #121 in the Pokémon Legends: Z-A Pokédex
Excadrill in the National Pokédex
Normal

Shiny
More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Excadrill in Other Games
National Dex pageMin
Max
HP
110
330
424
Attack
135
247
405
Defense
60
112
240
Sp. Atk
50
94
218
Sp. Def
65
121
251
Speed
88
162
302
Total
508
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Lumiose City #121 |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 60 |
| Base Exp. | 178 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Drilbur Lumiose City #120 | Reach level 31 or higher. Select Evolve from the party menu when eligible; evolution is not automatic. | ![]() Excadrill Lumiose City #121 |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Metal Sound The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while. | Level: Evo. | Steel | ![]() | — | 10s | Level 10 or Seed of Mastery |
| Leer The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. | Level: Start | Normal | ![]() | — | 6s | Level 10 or Seed of Mastery |
| Mud Shot The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. | Level: Start | Ground | ![]() | 55 | 6s | Level 10 or Seed of Mastery |
| Tackle The user attacks by charging forward and slamming into targets with its whole body. | Level: Start | Normal | ![]() | 40 | 4s | Level 10 or Seed of Mastery |
| Metal Claw The user attacks by raking targets with steel claws. This may also boost the user's Attack stat. | Level: 7 | Steel | ![]() | 50 | 6s | Level 10 or Seed of Mastery |
| Sand Tomb The user summons a raging sandstorm to surround targets. Opponents within the sandstorm will take continual damage. | Level: 13 | Ground | ![]() | 20 | 7s | Level 16 or Seed of Mastery |
| Rock Blast The user attacks by shooting out five hard rocks, one after the other. | Level: 16 | Rock | ![]() | 15 | 6s | Level 19 or Seed of Mastery |
| Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | Level: 18 | Ground | ![]() | 60 | 6s | Level 21 or Seed of Mastery |
| Slash The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | Level: 24 | Normal | ![]() | 70 | 7s | Level 27 or Seed of Mastery |
| X-Scissor The user attacks using scythes, claws, or the like as if they were a pair of scissors. | Level: 26 | Bug | ![]() | 80 | 8s | Level 29 or Seed of Mastery |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | Level: 28 | Ground | ![]() | 80 | 12s | Level 31 or Seed of Mastery |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | Level: 32 | Rock | ![]() | 75 | 7s | Level 35 or Seed of Mastery |
| Swords Dance The user boosts its Attack stat for a while by performing a frenetic dance. | Level: 36 | Normal | ![]() | — | 15s | Level 39 or Seed of Mastery |
| Drill Run The user attacks by crashing into targets while rotating like a drill. This move has a heightened chance of landing a critical hit. | Level: 40 | Ground | ![]() | 80 | 8s | Level 43 or Seed of Mastery |
| Earthquake The user attacks by setting off an earthquake that strikes a wide area. | Level: 46 | Ground | ![]() | 100 | 10s | Level 49 or Seed of Mastery |
| Megahorn The user attacks with a tough and impressive horn, ramming into targets with all-out force. | Level: 50 | Bug | ![]() | 120 | 10s | Level 53 or Seed of Mastery |
| Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | TM047 | Psychic | ![]() | — | 12s | Not established |
| Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | TM010 | Fighting | ![]() | 75 | 7s | Not established |
| Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | TM078 | Ground | ![]() | 60 | 6s | Level 21 or Seed of Mastery |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | TM028 | Ground | ![]() | 80 | 12s | Level 31 or Seed of Mastery |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | TM056 | Normal | ![]() | 120 | 10s | Not established |
| Earth Power The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. | TM052 | Ground | ![]() | 90 | 8s | Not established |
| Earthquake The user attacks by setting off an earthquake that strikes a wide area. | TM069 | Ground | ![]() | 100 | 10s | Level 49 or Seed of Mastery |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| Fissure The user attacks by opening up a large fissure in the ground and dropping targets in. This move takes a great deal of time to carry out. | TM154 | Ground | ![]() | 250 | 20s | Not established |
| Focus Blast The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | TM102 | Fighting | ![]() | 120 | 12s | Not established |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | TM055 | Normal | ![]() | 150 | 20s | Not established |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal | ![]() | 150 | 20s | Not established |
| Iron Defense The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | TM080 | Steel | ![]() | — | 9s | Not established |
| Iron Head The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | TM058 | Steel | ![]() | 80 | 8s | Not established |
| Mud Shot The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. | TM046 | Ground | ![]() | 55 | 6s | Level 10 or Seed of Mastery |
| Poison Jab The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. | TM077 | Poison | ![]() | 80 | 8s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Not established |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | TM012 | Rock | ![]() | 75 | 7s | Level 35 or Seed of Mastery |
| Rock Smash The user attacks with a punch. This may also lower targets' Defense stats. | TM004 | Fighting | ![]() | 40 | 6s | Not established |
| Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | TM036 | Rock | ![]() | 60 | 10s | Not established |
| Scorching Sands The user attacks by throwing scorching sand at targets. This may also leave targets with a burn. | TM136 | Ground | ![]() | 70 | 7s | Not established |
| Skull Bash The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. | TM146 | Normal | ![]() | 150 | 12s | Not established |
| Sludge Bomb The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned. | TM053 | Poison | ![]() | 90 | 7s | Not established |
| Stealth Rock The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | TM037 | Rock | ![]() | — | 10s | Not established |
| Steel Beam The user attacks by firing off a fierce beam of steel that has been collected from its entire body. The user will also take some damage. | TM157 | Steel | ![]() | 140 | 20s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Swords Dance The user boosts its Attack stat for a while by performing a frenetic dance. | TM030 | Normal | ![]() | — | 15s | Level 39 or Seed of Mastery |
| X-Scissor The user attacks using scythes, claws, or the like as if they were a pair of scissors. | TM081 | Bug | ![]() | 80 | 8s | Level 29 or Seed of Mastery |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
19 acquisition contexts · showing 19
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Wild Zone 14 Wild spawn Base game | 38–39 | — | Various spawn points in Wild Zone 14; availability can vary by time and weather. Unlock: reach Rank D. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 14 Wild spawn Base gameAlpha | 48–49 | — | Various spawn points in Wild Zone 14; availability can vary by time and weather. Unlock: reach Rank D. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Wild Zone 14 Wild spawn Base gameAlpha | 48–49 | — | Various spawn points in Wild Zone 14; availability can vary by time and weather. Unlock: reach Rank D. Fixed Alpha spawn. Overall chance unknown. |
Ground-type Hyperspace Wild Zones 4★ Ground-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ground-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Ground-type Hyperspace Wild Zones 4★ Ground-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ground-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Ground-type Hyperspace Wild Zones 4★ Ground-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ground-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Ground-type Hyperspace Wild Zones 4★ Ground-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ground-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Ground-type Hyperspace Wild Zones 4★ Ground-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ground-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Ground-type Hyperspace Wild Zones 4★ Ground-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ground-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Ground-type Hyperspace Wild Zones 4★ Ground-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ground-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Ground-type Hyperspace Wild Zones 4★ Ground-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ground-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Ground-type Hyperspace Wild Zones 4★ Ground-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ground-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Ground-type Hyperspace Wild Zones 4★ Ground-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ground-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Steel-type Hyperspace Wild Zones 4★ Steel-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Steel-type Hyperspace Wild Zones 4★ Steel-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Steel-type Hyperspace Wild Zones 4★ Steel-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Steel-type Hyperspace Wild Zones 4★ Steel-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Steel-type Hyperspace Wild Zones 4★ Steel-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Steel-type Hyperspace Wild Zones 4★ Steel-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |


















