Audino
Lumiose City #95 in the Pokémon Legends: Z-A Pokédex
Audino in the National Pokédex
Normal

Shiny
It touches others with the feelers on its ears, using the sound of their heartbeats to check their emotions and physical health.
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Audino in Other Games
National Dex pageMin
Max
HP
103
316
410
Attack
60
112
240
Defense
86
159
298
Sp. Atk
60
112
240
Sp. Def
86
159
298
Speed
50
94
218
Total
445
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Lumiose City #95 |
|---|---|
| EV yield | 2 HP |
| Catch rate | 250 |
| Base Exp. | 390 |
| Gender | 50% male 50% female |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Growl The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | Level: Start | Normal | ![]() | — | 6s | Level 10 or Seed of Mastery |
| Tackle The user attacks by charging forward and slamming into targets with its whole body. | Level: Start | Normal | ![]() | 40 | 4s | Level 10 or Seed of Mastery |
| Disarming Voice The user attacks by letting out a charming cry that causes emotional damage. | Level: 4 | Fairy | ![]() | 40 | 6s | Level 7 or Seed of Mastery |
| Icy Wind The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | Level: 8 | Ice | ![]() | 55 | 7s | Level 11 or Seed of Mastery |
| Draining Kiss The user attacks with a draining kiss that steals HP from targets to restore the user's own HP. | Level: 16 | Fairy | ![]() | 50 | 7s | Level 19 or Seed of Mastery |
| Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | Level: 20 | Psychic | ![]() | 80 | 8s | Level 23 or Seed of Mastery |
| Amnesia The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns. | Level: 24 | Psychic | ![]() | — | 9s | Level 27 or Seed of Mastery |
| Take Down The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | Level: 32 | Normal | ![]() | 90 | 8s | Level 35 or Seed of Mastery |
| Wish A short time after this move is used, HP will be restored either to the user or to the Pokémon that was switched into battle in the user's place. | Level: 36 | Normal | ![]() | — | 12s | Level 39 or Seed of Mastery |
| Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | Level: 40 | Normal | ![]() | 90 | 8s | Level 43 or Seed of Mastery |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | Level: 48 | Normal | ![]() | 120 | 10s | Level 51 or Seed of Mastery |
| Blizzard The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | TM105 | Ice | ![]() | 110 | 12s | Not established |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | TM033 | Normal | ![]() | 85 | 8s | Not established |
| Calm Mind The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | TM006 | Psychic | ![]() | — | 18s | Not established |
| Dazzling Gleam The user attacks with a powerful flash of light. | TM092 | Fairy | ![]() | 80 | 8s | Not established |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | TM028 | Ground | ![]() | 80 | 12s | Not established |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | TM056 | Normal | ![]() | 120 | 10s | Level 51 or Seed of Mastery |
| Drain Punch The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt. | TM131 | Fighting | ![]() | 75 | 7s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | TM038 | Fire | ![]() | 110 | 10s | Not established |
| Fire Punch The user attacks with a fiery punch. This may also leave targets with a burn. | TM029 | Fire | ![]() | 75 | 7s | Not established |
| Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | TM062 | Fire | ![]() | 90 | 8s | Not established |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | TM055 | Normal | ![]() | 150 | 20s | Not established |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal | ![]() | 150 | 20s | Not established |
| Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | TM071 | Normal | ![]() | 90 | 8s | Level 43 or Seed of Mastery |
| Ice Beam The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | TM013 | Ice | ![]() | 90 | 8s | Not established |
| Ice Punch The user attacks with an icy punch. This may also leave targets frozen. | TM024 | Ice | ![]() | 75 | 7s | Not established |
| Icy Wind The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | TM049 | Ice | ![]() | 55 | 7s | Level 11 or Seed of Mastery |
| Iron Tail The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | TM087 | Steel | ![]() | 100 | 10s | Not established |
| Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | TM016 | Psychic | ![]() | — | 12s | Not established |
| Power-Up Punch The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | TM018 | Fighting | ![]() | 40 | 10s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Not established |
| Psychic The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | TM063 | Psychic | ![]() | 90 | 8s | Not established |
| Psyshock The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | TM003 | Psychic | ![]() | 80 | 8s | Not established |
| Reflect The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | TM031 | Psychic | ![]() | — | 12s | Not established |
| Safeguard The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | TM051 | Normal | ![]() | — | 12s | Not established |
| Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | TM074 | Ghost | ![]() | 80 | 8s | Not established |
| Solar Beam The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | TM064 | Grass | ![]() | 120 | 12s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Surf The user attacks by swamping a wide area with a giant wave. | TM073 | Water | ![]() | 90 | 8s | Not established |
| Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | TM106 | Electric | ![]() | 110 | 10s | Not established |
| Thunder Punch The user attacks with an electrified punch. This may also leave targets paralyzed. | TM023 | Electric | ![]() | 75 | 7s | Not established |
| Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | TM008 | Electric | ![]() | — | 10s | Not established |
| Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | TM067 | Electric | ![]() | 90 | 8s | Not established |
| Tri Attack The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed. | TM147 | Normal | ![]() | 40 | 7s | Not established |
| Wild Charge The user attacks by charging forward while cloaked in electricity. The user will also take some damage. | TM086 | Electric | ![]() | 90 | 8s | Not established |
| Work Up The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. | TM103 | Normal | ![]() | — | 15s | Not established |
| Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | TM059 | Psychic | ![]() | 80 | 8s | Level 23 or Seed of Mastery |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
16 acquisition contexts · showing 16
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Wild Zone 19 Wild spawn Base game | 50–51 | — | Various spawn points in Wild Zone 19; availability can vary by time and weather. Unlock: reach Rank B. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 19 Wild spawn Base gameAlpha | 60–61 | — | Various spawn points in Wild Zone 19; availability can vary by time and weather. Unlock: reach Rank B. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Wild Zone 7 Wild spawn Base game | 20–22 | — | Various spawn points in Wild Zone 7; availability can vary by time and weather. Unlock: reach Rank F (Main Mission 10). Ordinary spawn variant. Overall chance unknown. |
Wild Zone 7 Wild spawn Base gameAlpha | 31–33 | — | Various spawn points in Wild Zone 7; availability can vary by time and weather. Unlock: reach Rank F (Main Mission 10). Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega Dimension | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega DimensionAlpha | 42–44 | 152–154 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 10 Hyperspace spawn Mega Dimension | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 10 Hyperspace spawn Mega DimensionAlpha | 42–44 | 152–154 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega Dimension | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega DimensionAlpha | 42–44 | 152–154 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega Dimension | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega DimensionAlpha | 42–44 | 152–154 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega Dimension | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega DimensionAlpha | 42–44 | 152–154 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 42–44 | 152–154 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |



















