Magnet Pull
Ability used by 5 Black 2 and White 2 Pokémon.
Flavor text
Prevents Steel-type Pokémon from escaping.
Short effect
Prevents Steel opponents from fleeing or switching out.
Effect
While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.
Details
Pokémon
Pokémon








































