
Raichu
Attacker · Ranged
Only auto attacks can critically strike, but Raichu has 0% base Critical-Hit rate at all levels.
Builds
Saved move and item loadouts for common play patterns.
Electro Bolt
Path Damage
Moves
Electro BallThunderboltHeld Items
wise-glassesdrive-lensshell-bellBattle Item
eject-buttonShedinja Doll is a consideration- best used to mitigate sure hits with large burst or lock-on-and-forget type moves.
Stored Psychic
Path Damage
Moves
Stored PowerPsychicHeld Items
wise-glassesdrive-lensmuscle-bandBattle Item
eject-buttonShedinja Doll is a consideration- best used to mitigate sure hits with large burst or lock-on-and-forget type moves. If using Shell Bell, use emblem set Aspd SpAtk.
Stored Bolt
Path Damage
Moves
Stored PowerThunderboltHeld Items
wise-glassesdrive-lensmuscle-bandBattle Item
eject-buttonShedinja Doll is a consideration- best used to mitigate sure hits with large burst or lock-on-and-forget type moves. If using Shell Bell, use emblem set Aspd SpAtk.
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Static
Upon receiving damage: paralyzes all nearby opposing Pokémon (30s CD).
Attack - Pikachu
Becomes a boosted attack with every third attack, dealing increased damage and paralyzing the opposing Pokémon hit.

Thunder Shock
Releases electricity at the designated opposing Pokémon; damaging opposing Pokémon in the area of effect and paralyzing those hit.
Stored Power
5sElectro Ball
6s
Thunder Wave
Discharges a weak jolt of electricity in the designated direction; damaging nearby opposing Pokémon and paralyzing those hit.
Thunderbolt
6sPsychic
9s
Thunderstorm Aerial
Creates a star-shaped zone of electricity in the designated area for 4s, damaging opposing Pokémon in the area of effect when created, then damaging opposing Pokémon over time (up to 5 times) and decreasing their movement speed by 60% while in the zone.







