
Mimikyu
All Rounder · Melee
Only auto attacks can critically strike. Mimikyu's Critical-Hit rate increases at levels 5 and 9.
Builds
Saved move and item loadouts for common play patterns.
Shadows
Anywhere Damage
Moves
Shadow ClawShadow SneakHeld Items
razor-clawmuscle-bandattack-weightBattle Item
full-healSneaky Play
Path Damage
Moves
Play RoughShadow SneakHeld Items
attack-weightaccel-bracercurse-bangleBattle Item
x-attackTrick Claw
Anywhere Damage
Moves
Shadow ClawTrick RoomHeld Items
razor-clawmuscle-bandaccel-bracerBattle Item
full-healCurse Bangle is a very solid option as a third item.
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Disguise
Mimikyu starts the game in Disguised Form. While in Disguised Form, when Mimikyu would take damage from an enemy, Mimikyu instead takes 5% remaining HP as piercing damage, becomes Impervious for 0.5s (immune to damage but not hindrances) and changes to Busted Form. A revenge mark is applied on the enemy that broke the disguise. Mimikyu's movement speed increases by 10% when approaching revenge-marked enemies and deals 10% increased damage to them. After 50s in Busted Form, Mimikyu returns to Disguised Form. The time it takes to return to Disguised Form is reduced by 25s when Mimikyu knocks out an enemy player and is fully reset upon respawning.
Attack
Becomes a boosted attack with every third attack or when using a move, striking twice with an increased area of attack.

Astonish
Shout in a startling fashion, dealing damage to enemies hit.
Play Rough
7.5sShadow Claw
4s
Scratch
Mimikyu charges in the designated direction, dealing damage to enemies hit and decreasing their movement speed by 20% for 2s. For 5s after using this move, Scratch can be used a second time, making Mimikyu attack in front of themself, dealing damage to enemies hit and additional damage based on their missing HP.
Shadow Sneak
9.5sTrick Room
7s
Play With Me...
Mimikyu leaps at an enemy and traps them inside Mimikyu's rag, dealing damage over time and granting the user a shield. The trapped enemy is only affected by this Unite Move and effects applied by Mimikyu before using this Unite Move. If Mimikyu loses their shield, or if 2.8s passes, the user stops attacking and jumps in the designated direction. The maximum number of hits is 7, hitting every 0.4s. The Unite buffs occur after the move ends. This ability counters Unstoppable.







