UNI / Pokémon

Lucario

Lucario

Melee All-Rounder · Physical damage · Expert difficulty

Pokémon details

Role

All-Rounder

Range

Melee

Damage type

Physical

Difficulty

Expert

Competitive tier

B+

Solo Queue tier

Last updated

Dec 27, 2025

Stats

StatLv 1Lv 15
HP3,2507,249
Attack160429
Defense78390
Sp. Attack20115
Sp. Defense60300
Critical-Hit Rate0%20%
Cooldown Reduction0%0%
Life Steal0%15%
Attack Speed10%40%
Movement Speed3,7004,300
Penetration00

Moves

Passive

Steadfast

While at low HP, gain a shield and increased movement speed. (30s cooldown)

Basic Attack

Attack

Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to enemies in the area of effect and throws them.

Move 1

Quick Attack

Dash · 6s cooldown

Has the user lunge forward at a speed that makes it almost invisible, dealing damage to enemies it comes in contact with.

Move 1 option

Extreme Speed

Dash · Learned at Lv 5 · 7.5s cooldown

Charge forward with breathtaking speed. If this move hits an enemy from point-blank range, its cooldown is reset and it restores the user's HP. However, the cooldown cannot be continually reset by using this move on the same enemy multiple times in succession.

Upgrade at Lv 11: Increases Attack for a short time when this move is used.

Move 1 option

Power-Up Punch

Melee · Learned at Lv 5 · 7s cooldown

Charges power before unleashing a powerful attack. While the user is charging power, its movement speed is decreased but its Attack slowly increases and the damage it receives is reduced. The user then charges in the designated direction and releases this move, dealing more damage the lower the enemies remaining HP is. The next basic attack becomes a boosted attack if the move hits. This move's cooldown is reduced every time one of the user's moves hits.

Upgrade at Lv 11: Become immune to hindrances while charging power.

Move 2

Meteor Mash

Melee · 7s cooldown

Blast forward with a punch like a comet, dealing damage to enemies and shoving them.

Move 2 option

Bone Rush

Dash · Learned at Lv 7 · 9s cooldown

Performs a combo attack with a bone, dealing multiple damaging blows to enemies and shoving them. The final attack sends the bone flying. If used again while the bone is traveling, the user rushes to the location of the bone, dealing damage to nearby enemies.

Upgrade at Lv 13: Using this move again will reset the cooldown for Extreme Speed or Power-Up Punch.

Move 2 option

Close Combat

Melee · Learned at Lv 7 · 6.5s cooldown

Unleash a combo attack, dealing multiple blows to enemies and shoving them.

Upgrade at Lv 13: Increased damage.

Unite Move

Aura Cannon

Ranged · Learned at Lv 9 · 100s cooldown

Deals damage to enemies in the area of effect. Increases the damage dealt by the user's next Power-Up Punch after using this move.

Buff for 6s: 30% Movement Speed, 30% CDR, 20% Max HP Shield

Builds

Power-Up Rush

Path Damage

Moves

Power-Up Punch

Bone Rush

Battle item

Emblems

Bulk Leaning Standard Physical

Extreme Rush

Path Damage

Moves

Extreme Speed

Bone Rush

Battle item

Alternatives

Emblems

Bulk Leaning Standard Physical

Power-Up Combat

Path Damage

Moves

Power-Up Punch

Close Combat

Battle item

Alternatives

Emblems

Bulk Leaning Standard Physical

Power-Up Rush

Path Damage

Moves

Power-Up Punch

Bone Rush

Battle item

Alternatives

Emblems

Bulk Leaning Standard Physical

Patch history

All patch notes