Garchomp
Melee All-Rounder · Physical damage · Intermediate difficulty
Pokémon details
Role
Range
Damage type
Difficulty
Competitive tier
Solo Queue tier
Last updated
Stats
| Stat | Lv 1 | Lv 15 |
|---|---|---|
| HP | 3,300 | 8,150 |
| Attack | 165 | 516 |
| Defense | 98 | 520 |
| Sp. Attack | 20 | 114 |
| Sp. Defense | 86 | 410 |
| Critical-Hit Rate | 0% | 15% |
| Cooldown Reduction | 0% | 0% |
| Life Steal | 0% | 15% |
| Attack Speed | 10% | 45% |
| Movement Speed | 3,800 | 4,400 |
| Penetration | 0 | 0 |
Moves

Passive
Rough Skin
When struck by a melee attack, a portion of the damage received is reflected back at the attacker.
Basic Attack
Attack
Becomes a boosted attack with every fifth attack, dealing increased damage and restoring the user's HP. Every time a basic attack or move hits an enemy, basic attack speed is increased.

Move 1
Sand Attack
Debuff · 6s cooldown
Hurls sand, narrowing the field of vision of enemies and decreases their movement speed for a short time. Also increases movement speed and basic attack speed.
Move 1 option
Dig
Dash · Learned at Lv 5 · 7.5s cooldown
Burrow underground and move quickly in the designated direction, jumping out when coming in contact with an enemy or when traveling the maximum distance. This jump deals damage to enemies in the area of effect and throws them.
Upgrade at Lv 11: Damage received is reduced for a short time after jumping out of the ground.
Move 1 option
Dragon Rush
Dash · Learned at Lv 5 · 5.5s cooldown
Back up to create distance before diving to attack in the designated direction, shoving enemies. The user can use Dragon Claw while creating distance at the start of this move to create a combo attack. (This move can crit)
Upgrade at Lv 11: Decreases the movement speed of enemies for a short time when they are shoved the maximum distance.

Move 2
Bulldoze
Area · 5s cooldown
Stomp down on the ground, dealing damage to enemies in the area of effect.
Move 2 option
Earthquake
Area · Learned at Lv 7 · 6.5s cooldown
Jump high into the air and crash forcefully to the ground, dealing damage to enemies in the area of effect.
Upgrade at Lv 13: Decrease the movement speed of enemies for a short time if they are in this move's area of effect.
Move 2 option
Dragon Claw
Melee · Learned at Lv 7 · 4s cooldown
Attack twice in front of itself using its claws. The first attack deals damage to enemies and throws them. The second attack deals increased damage. After the move ends, basic attack speed is increased for a short time. (This move can crit)
Upgrade at Lv 13: Increase damage dealt.

Unite Move
Livid Outrage
Melee · Learned at Lv 9 · 112s cooldown
Has the user unleash a powerful chain attack while dashing forward. The final attack throws enemies but also leaves the user unable to act for a short time.
Buff for 6s: 30% Movement Speed, 30% Max HP Shield
Builds
Full Dragon
Anywhere Damage
Full Dragon
Anywhere Damage
Earthquake Dig
Path Damage
Moves
Dig
Earthquake
Held items
Battle item
Alternatives
Earthquake Dig
Path Damage
Moves
Dig
Earthquake
Battle item
Alternatives






















