UNI / Pokémon

Garchomp

Garchomp

Melee All-Rounder · Physical damage · Intermediate difficulty

Pokémon details

Role

All-Rounder

Range

Melee

Damage type

Physical

Difficulty

Intermediate

Competitive tier

A

Solo Queue tier

Last updated

Dec 27, 2025

Stats

StatLv 1Lv 15
HP3,3008,150
Attack165516
Defense98520
Sp. Attack20114
Sp. Defense86410
Critical-Hit Rate0%15%
Cooldown Reduction0%0%
Life Steal0%15%
Attack Speed10%45%
Movement Speed3,8004,400
Penetration00

Moves

Passive

Rough Skin

When struck by a melee attack, a portion of the damage received is reflected back at the attacker.

Basic Attack

Attack

Becomes a boosted attack with every fifth attack, dealing increased damage and restoring the user's HP. Every time a basic attack or move hits an enemy, basic attack speed is increased.

Move 1

Sand Attack

Debuff · 6s cooldown

Hurls sand, narrowing the field of vision of enemies and decreases their movement speed for a short time. Also increases movement speed and basic attack speed.

Move 1 option

Dig

Dash · Learned at Lv 5 · 7.5s cooldown

Burrow underground and move quickly in the designated direction, jumping out when coming in contact with an enemy or when traveling the maximum distance. This jump deals damage to enemies in the area of effect and throws them.

Upgrade at Lv 11: Damage received is reduced for a short time after jumping out of the ground.

Move 1 option

Dragon Rush

Dash · Learned at Lv 5 · 5.5s cooldown

Back up to create distance before diving to attack in the designated direction, shoving enemies. The user can use Dragon Claw while creating distance at the start of this move to create a combo attack. (This move can crit)

Upgrade at Lv 11: Decreases the movement speed of enemies for a short time when they are shoved the maximum distance.

Move 2

Bulldoze

Area · 5s cooldown

Stomp down on the ground, dealing damage to enemies in the area of effect.

Move 2 option

Earthquake

Area · Learned at Lv 7 · 6.5s cooldown

Jump high into the air and crash forcefully to the ground, dealing damage to enemies in the area of effect.

Upgrade at Lv 13: Decrease the movement speed of enemies for a short time if they are in this move's area of effect.

Move 2 option

Dragon Claw

Melee · Learned at Lv 7 · 4s cooldown

Attack twice in front of itself using its claws. The first attack deals damage to enemies and throws them. The second attack deals increased damage. After the move ends, basic attack speed is increased for a short time. (This move can crit)

Upgrade at Lv 13: Increase damage dealt.

Unite Move

Livid Outrage

Melee · Learned at Lv 9 · 112s cooldown

Has the user unleash a powerful chain attack while dashing forward. The final attack throws enemies but also leaves the user unable to act for a short time.

Buff for 6s: 30% Movement Speed, 30% Max HP Shield

Builds

Full Dragon

Anywhere Damage

Moves

Dragon Rush

Dragon Claw

Battle item

Full Dragon

Anywhere Damage

Moves

Dragon Rush

Dragon Claw

Battle item

Earthquake Dig

Path Damage

Moves

Dig

Earthquake

Battle item

Earthquake Dig

Path Damage

Moves

Dig

Earthquake

Battle item

Patch history

All patch notes