Espeon
Ranged Attacker · Special damage · Intermediate difficulty
Pokémon details
Role
Range
Damage type
Difficulty
Competitive tier
Solo Queue tier
Last updated
Stats
| Stat | Lv 1 | Lv 15 |
|---|---|---|
| HP | 3,400 | 6,700 |
| Attack | 134 | 289 |
| Defense | 70 | 275 |
| Sp. Attack | 50 | 999 |
| Sp. Defense | 65 | 230 |
| Critical-Hit Rate | 0% | 0% |
| Cooldown Reduction | 0% | 25% |
| Life Steal | 0% | 0% |
| Attack Speed | 10% | 10% |
| Movement Speed | 3,700 | 4,300 |
| Penetration | 0 | 0 |
Moves

Passive
Anticipation
When Eevee would be affected by a hindrance, the hindrance is negated and Eevee becomes immune to hindrances for a short time (35s cd). Note: Hindrances include slows; multi-layered hindrance moves such as Pikachu's Volt Tackle will only have the very first launch negated.
Basic Attack
Attack - Eevee
Becomes a boosted attack with every third attack, dealing increased damage.

Move 1
Swift
Ranged · 6s cooldown
Move 1 option
Psyshock
Ranged · Learned at Lv 4 · 5s cooldown
Move 1 option
Stored Power
Sure Hit · Learned at Lv 4 · 5s cooldown

Move 2
Growl
Sure Hit · 7s cooldown
Move 2 option
Psybeam
Ranged · Learned at Lv 6 · 7s cooldown
Move 2 option
Future Sight
Sure Hit · Learned at Lv 6 · 7s cooldown

Unite Move
Psychic Solare
Area · Learned at Lv 8 · 100s cooldown
Buff for 6s: 30% Movement Speed, 30% CDR, 20% Max HP Shield
Builds
Shock Beam
Center Split / Path Damage
Moves
Psyshock
Psybeam
Held items
Battle item
Alternatives
Stored Beam
Center Split / Path Damage
Moves
Stored Power
Psybeam
Held items
Battle item
Alternatives
Shock Sight
Center Split / Path Damage
Moves
Psyshock
Future Sight
Held items
Battle item
Alternatives
Stored Sight
Center Split / Path Damage
Moves
Stored Power
Future Sight
Held items
Battle item
Alternatives


















