UNI / Pokémon

Espeon

Espeon

Ranged Attacker · Special damage · Intermediate difficulty

Pokémon details

Role

Attacker

Range

Ranged

Damage type

Special

Difficulty

Intermediate

Competitive tier

A

Solo Queue tier

Last updated

Dec 27, 2025

Stats

StatLv 1Lv 15
HP3,4006,700
Attack134289
Defense70275
Sp. Attack50999
Sp. Defense65230
Critical-Hit Rate0%0%
Cooldown Reduction0%25%
Life Steal0%0%
Attack Speed10%10%
Movement Speed3,7004,300
Penetration00

Moves

Passive

Anticipation

When Eevee would be affected by a hindrance, the hindrance is negated and Eevee becomes immune to hindrances for a short time (35s cd). Note: Hindrances include slows; multi-layered hindrance moves such as Pikachu's Volt Tackle will only have the very first launch negated.

Basic Attack

Attack - Eevee

Becomes a boosted attack with every third attack, dealing increased damage.

Move 1

Swift

Ranged · 6s cooldown

Move 1 option

Psyshock

Ranged · Learned at Lv 4 · 5s cooldown

Move 1 option

Stored Power

Sure Hit · Learned at Lv 4 · 5s cooldown

Move 2

Growl

Sure Hit · 7s cooldown

Move 2 option

Psybeam

Ranged · Learned at Lv 6 · 7s cooldown

Move 2 option

Future Sight

Sure Hit · Learned at Lv 6 · 7s cooldown

Unite Move

Psychic Solare

Area · Learned at Lv 8 · 100s cooldown

Buff for 6s: 30% Movement Speed, 30% CDR, 20% Max HP Shield

Builds

Shock Beam

Center Split / Path Damage

Moves

Psyshock

Psybeam

Battle item

Alternatives

Stored Beam

Center Split / Path Damage

Moves

Stored Power

Psybeam

Battle item

Alternatives

Shock Sight

Center Split / Path Damage

Moves

Psyshock

Future Sight

Battle item

Stored Sight

Center Split / Path Damage

Moves

Stored Power

Future Sight

Battle item

Patch history

All patch notes