Espeon
Special damage · Intermediate difficulty
Role
Attacker
Range
Ranged
Damage
Special
Difficulty
Intermediate

Builds
Saved move and item loadouts for common play patterns.
Shock Beam
Center Split / Path Damage
Moves
Held Items
Battle Item
Flex Picks
Stored Beam
Center Split / Path Damage
Moves
Held Items
Battle Item
Flex Picks
Shock Sight
Center Split / Path Damage
Moves
Held Items
Battle Item
Flex Picks
Stored Sight
Center Split / Path Damage
Moves
Held Items
Battle Item
Flex Picks
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Anticipation
When Eevee would be affected by a hindrance, the hindrance is negated and Eevee becomes immune to hindrances for a short time (35s cd). Note: Hindrances include slows; multi-layered hindrance moves such as Pikachu's Volt Tackle will only have the very first launch negated.
Attack - Eevee
Becomes a boosted attack with every third attack, dealing increased damage.

Swift
Upgrades
Psyshock
Stored Power

Growl
Upgrades
Psybeam
Future Sight

Psychic Solare
Buff
30% Movement Speed, 30% CDR, 20% Max HP Shield (6s)
Level Stats
Final level snapshot with level 1 context.
HP
6700
Lv 1 3400
Attack
289
Lv 1 134
Defense
275
Lv 1 70
Sp. Atk
999
Lv 1 50
Sp. Def
230
Lv 1 65
Crit
0%
Lv 1 0%
CDR
25%
Lv 1 0%
Lifesteal
0%
Lv 1 0%
Attack Speed
10%
Lv 1 10%
Move Speed
4300
Lv 1 3700
Pen
0
Lv 1 0








