Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet

Tools

Pokémon Unite

Game

Pokémon Unite

News

Database

Pokémon

Stats

Items

Emblems

Builder

Patch Notes

Chandelure

Attacker · Ranged

SpecialNovice

Only auto attacks can critically strike, but Chandelure has 0% base Critical-Hit rate at all levels.

Builds

Saved move and item loadouts for common play patterns.

Flame Geist

Anywhere Damage

Moves

FlamethrowerPoltergeist

Held Items

slick-spooncurse-incensedrive-lens

Battle Item

eject-button

Wise Glasses may be used in the third item slot for a middle of the road balance between early game Choice Spec's and scaling of Drive Lens. Wise Glasses should be taken over Choice Spec's where confident of hitting multiple Flamethrower hits (AoE or count of Flamethrowers) but laning last hit will be weaker.

Heat Prison

Anywhere Damage

Moves

OverheatImprison

Held Items

slick-spooncurse-incensedrive-lens

Battle Item

eject-button

Wise Glasses may be used in the third item slot for a middle of the road balance between early game Choice Spec's and scaling of Drive Lens.

Flame Prison

Anywhere Damage

Moves

FlamethrowerImprison

Held Items

slick-spooncurse-incensedrive-lens

Battle Item

eject-button

Wise Glasses may be used in the third item slot for a middle of the road balance between early game Choice Spec's and scaling of Drive Lens. Wise Glasses should be taken over Choice Spec's where confident of hitting multiple Flamethrower hits (AoE or count of Flamethrowers) but laning last hit will be weaker.

Heat Geist

Anywhere Damage

Moves

OverheatPoltergeist

Held Items

slick-spooncurse-incensedrive-lens

Battle Item

eject-button

Wise Glasses may be used in the third item slot for a middle of the road balance between early game Choice Spec's and scaling of Drive Lens.

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Infiltrator

Passive

When this Pokémon deals damage, receive a stacking buff that makes Special damage dealt by this Pokémon ignore 5% of Special Defense per stack. This buff lasts 4s, can stack up to 6 times, and the duration refreshes when gaining a new stack.

Attack

Basic

Gains a Boosted Attack every 5s, dealing increased damage, slowing enemies by 30% for 2s and burning enemies hit for 2.5s.

Ember

Move 1Ranged7.5s

Shoot out a small flame, dealing damage to Pokémon it hits, slowing them by 30% for 2s and leaving them burned for 2.5s. After the first cast, this move may be used again within 5s before going on full cooldown.

Flamethrower

7s

Overheat

7.5s

Night Shade

Move 2Area7.5s

Makes Pokémon in the area of effect see a frightening mirage, dealing damage to them and marking them. When Chandelure deals damage again to the marked Pokémon, the marked Pokémon are stunned for 1s.

Poltergeist

7.5s

Imprison

8.5s

Ignite Midnight

UniteArea100s

Reduce the vision of enemies around itself by 30% for 3s. If this Unite Move is used again, Chandelure continuously fires a beam of fire in a designated direction, dealing damage to Pokémon it hits. The beam may be redirected while firing and its final blast deals increased damage. Ignite Midnight can be cancelled early.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

UNI / Pokémon

Chandelure

Chandelure

Attacker · Ranged

SpecialNovice

Only auto attacks can critically strike, but Chandelure has 0% base Critical-Hit rate at all levels.

Builds

Saved move and item loadouts for common play patterns.

Flame Geist

Anywhere Damage

Moves

FlamethrowerPoltergeist

Held Items

slick-spooncurse-incensedrive-lens

Battle Item

eject-button

Wise Glasses may be used in the third item slot for a middle of the road balance between early game Choice Spec's and scaling of Drive Lens. Wise Glasses should be taken over Choice Spec's where confident of hitting multiple Flamethrower hits (AoE or count of Flamethrowers) but laning last hit will be weaker.

Heat Prison

Anywhere Damage

Moves

OverheatImprison

Held Items

slick-spooncurse-incensedrive-lens

Battle Item

eject-button

Wise Glasses may be used in the third item slot for a middle of the road balance between early game Choice Spec's and scaling of Drive Lens.

Flame Prison

Anywhere Damage

Moves

FlamethrowerImprison

Held Items

slick-spooncurse-incensedrive-lens

Battle Item

eject-button

Wise Glasses may be used in the third item slot for a middle of the road balance between early game Choice Spec's and scaling of Drive Lens. Wise Glasses should be taken over Choice Spec's where confident of hitting multiple Flamethrower hits (AoE or count of Flamethrowers) but laning last hit will be weaker.

Heat Geist

Anywhere Damage

Moves

OverheatPoltergeist

Held Items

slick-spooncurse-incensedrive-lens

Battle Item

eject-button

Wise Glasses may be used in the third item slot for a middle of the road balance between early game Choice Spec's and scaling of Drive Lens.

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Infiltrator

Passive

When this Pokémon deals damage, receive a stacking buff that makes Special damage dealt by this Pokémon ignore 5% of Special Defense per stack. This buff lasts 4s, can stack up to 6 times, and the duration refreshes when gaining a new stack.

Attack

Basic

Gains a Boosted Attack every 5s, dealing increased damage, slowing enemies by 30% for 2s and burning enemies hit for 2.5s.

Ember

Move 1Ranged7.5s

Shoot out a small flame, dealing damage to Pokémon it hits, slowing them by 30% for 2s and leaving them burned for 2.5s. After the first cast, this move may be used again within 5s before going on full cooldown.

Flamethrower

7s

Overheat

7.5s

Night Shade

Move 2Area7.5s

Makes Pokémon in the area of effect see a frightening mirage, dealing damage to them and marking them. When Chandelure deals damage again to the marked Pokémon, the marked Pokémon are stunned for 1s.

Poltergeist

7.5s

Imprison

8.5s

Ignite Midnight

UniteArea100s

Reduce the vision of enemies around itself by 30% for 3s. If this Unite Move is used again, Chandelure continuously fires a beam of fire in a designated direction, dealing damage to Pokémon it hits. The beam may be redirected while firing and its final blast deals increased damage. Ignite Midnight can be cancelled early.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.