
Azumarill
All Rounder · Melee
All attacks and damaging moves can critically strike, but the damage is 170% instead of 200%.
Builds
Saved move and item loadouts for common play patterns.
Aqua Pulse
Center Split / Path Damage
Moves
Aqua TailWater PulseHeld Items
attack-weightscope-lensaccel-bracerBattle Item
x-speedHeavy focus on maintaining solo targetting
Pool Play
Center Split / Path Damage
Moves
WhirlpoolPlay RoughHeld Items
attack-weightaccel-bracerscope-lensBattle Item
x-speedHeavy focus on maintaining solo targetting. Focus Band substitution gives bulk. Accel Bracer gives psuedo-bulk through attack scaled healing of Whirlpool
Whirl Pulse
Center Split / Path Damage
Moves
WhirlpoolWater PulseHeld Items
attack-weightweakness-policyscope-lensBattle Item
x-speedHeavy focus on maintaining solo targetting. Focus Band substitution gives bulk. Accel Bracer gives psuedo-bulk through attack scaled healing of Whirlpool
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Huge Power
When this Pokémon hits only a single enemy with a basic attack, a move, or their Unite Move, the hit is always a critical hit. However, when hitting two or more enemies at once with a basic attack, a move, or its Unite Move, the hits are never critical hits.
When this Pokémon hits only a single enemy with an auto attack, a move, or their Unite Move, the hit is always a critical hit. However, when hitting two or more enemies at once with an auto attack, a move, or its Unite Move, the hits are never critical hits.
Attack
Becomes a boosted attack with every third attack, dealing increased damage to enemies within a cone area of effect in front of this Pokémon.
Becomes a boosted attack with every third attack, dealing increased damage to enemies within a cone area of effect in front of this Pokémon.

Tackle
Charge forward, dealing damage to any enemy hit and leave them unable to act for a short time.
Charge forward; dealing damage to any enemy hit and leave them unable to act for 0.5s.
Play Rough
5sIncreases movement speed for a short time and changes the next basic attack. When Azumarill performs their next basic attack, lunge at one enemy in range and deliver repeated blows; dealing damage to that target and leave it unable to act for a short time.
Further increases movement speed when this move is used, and also reduces this move’s cooldown.
Water Pulse
5sShoot a pulsing blast of water in front of Azumarill. When the blast of water hits an enemy, decrease that Pokémon’s movement speed and deal damage to all enemies in an area of effect around the initial target hit. The blast of water then automatically bounces to another target if one is available. Including the first target, the blast of water can bounce between up to 3 targets consecutively, and each hit behaves in the same way as the first. While the blast of water is traveling, Azumarill can perform a short rolling dash in a designated direction.
Increase the maximum number of targets that the blast of water can bounce between by 2.

Bubble
Spray bubbles in a cone; dealing damage to enemies in the area of effect and decrease their movement speed for a short time. This move can be used while moving.
Spray bubbles in a cone dealing damage to enemies in the area of effect and decreasing their movement speed by 30% for 2s. This move can be used while moving.
Whirlpool
9sFor a short time, four small whirlpools appear that swirl around Azumarill as they move. If a whirlpool hits an enemy, the whirlpool deals damage and restores Azumarill's HP. If a whirlpool hits an enemy player, an increased amount of HP is restored.
Reduce this move’s cooldown and increases the amount of HP it restored.
Aqua Tail
7sIncreases the speed and area of effect of Azumarill's next 3 basic attacks. If these basic attacks hit from a distance, they also deal increased damage, restore Azumarill's HP, and can ignore the Defense stat and shield effects of enemies hit.
After activating this move, Azumarill's next 3 basic attacks will also reduce the cooldown of all moves when they hit an enemy from a distance.

Belly Bash
Azumarill pounds their belly 3 times, granting a shield. With each pound, Azumarill loses HP in exchange for increased Attack. Azumarill can move while pounding their belly. Afterward, target an enemy and then charge at the target; dealing damage to them and throwing all enemies hit while charging.
Azumarill targets an enemy player and then pounds their belly three times; losing 5% remaining HP with each pound in exchange for a 6.5% max HP shield that stacks with each pound and lasts 6s. Azumarill gains increased attack for 8s and can move while pounding their belly. Azumarill then charges at the target damaging and throwing all Pokémon hit while charging and Pokémon within the area effect around the target. Azumarill is unstoppable during this move.







