| TM001 | Take Down |  | Physical | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM004 | Agility |  | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| TM006 | Scary Face |  | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM007 | Protect |  | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM008 | Fire Fang |  | Physical | 65 | 95 | 15 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| TM011 | Water Pulse |  | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| TM012 | Low Kick |  | Physical | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| TM022 | Chilling Water |  | Special | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| TM025 | Facade |  | Physical | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM030 | Snarl |  | Special | 55 | 95 | 15 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| TM032 | Swift |  | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| TM035 | Mud Shot |  | Special | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| TM044 | Dragon Tail |  | Physical | 60 | 90 | 10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM047 | Endure |  | Status | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM049 | Sunny Day |  | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM050 | Rain Dance |  | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM066 | Body Slam |  | Physical | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM070 | Sleep Talk |  | Status | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM077 | Waterfall |  | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
| TM078 | Dragon Claw |  | Physical | 80 | 100 | 15 | The user slashes the target with huge, sharp claws to inflict damage. |
| TM085 | Rest |  | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM100 | Dragon Dance |  | Status | - | - | 20 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| TM103 | Substitute |  | Status | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM108 | Crunch |  | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| TM110 | Liquidation |  | Physical | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| TM115 | Dragon Pulse |  | Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| TM123 | Surf |  | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM125 | Flamethrower |  | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM142 | Hydro Pump |  | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| TM152 | Giga Impact |  | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM156 | Outrage |  | Physical | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| TM160 | Hurricane |  | Special | 110 | 70 | 10 | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| TM163 | Hyper Beam |  | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM169 | Draco Meteor |  | Special | 130 | 90 | 5 | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| TM171 | Tera Blast |  | Special | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| TM172 | Roar |  | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM181 | Knock Off |  | Physical | 65 | 100 | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| TM188 | Scald |  | Special | 80 | 100 | 15 | The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
| TM193 | Weather Ball |  | Special | 50 | 100 | 10 | This move's type and power change depending on the weather at the time the move is used. |
| TM196 | Flip Turn |  | Physical | 60 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM204 | Double-Edge |  | Physical | 120 | 100 | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| TM208 | Whirlpool |  | Special | 35 | 85 | 15 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| TM222 | Breaking Swipe |  | Physical | 60 | 100 | 15 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| TM226 | Dragon Cheer |  | Status | - | - | 15 | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |