| TM001 | Take Down |  | Physical | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM007 | Protect |  | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM014 | Acrobatics |  | Physical | 55 | 100 | 15 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| TM015 | Struggle Bug |  | Special | 50 | 100 | 20 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| TM020 | Trailblaze |  | Physical | 50 | 100 | 20 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| TM021 | Pounce |  | Physical | 50 | 100 | 20 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| TM024 | Fire Spin |  | Special | 35 | 85 | 15 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| TM025 | Facade |  | Physical | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM038 | Flame Charge |  | Physical | 50 | 100 | 20 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| TM040 | Air Cutter |  | Special | 60 | 95 | 25 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| TM047 | Endure |  | Status | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM049 | Sunny Day |  | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM050 | Rain Dance |  | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM059 | Zen Headbutt |  | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| TM060 | U-turn |  | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM065 | Air Slash |  | Special | 75 | 95 | 15 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| TM066 | Body Slam |  | Physical | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM070 | Sleep Talk |  | Status | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM075 | Light Screen |  | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| TM083 | Poison Jab |  | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| TM085 | Rest |  | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM095 | Leech Life |  | Physical | 80 | 100 | 10 | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| TM097 | Fly |  | Physical | 90 | 95 | 15 | The user flies up into the sky on the first turn, then attacks on the next turn. |
| TM103 | Substitute |  | Status | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM107 | Will-O-Wisp |  | Status | - | 85 | 15 | The user shoots a sinister flame at the target to inflict a burn. |
| TM111 | Giga Drain |  | Special | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| TM113 | Tailwind |  | Status | - | - | 15 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| TM118 | Heat Wave |  | Special | 95 | 90 | 10 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| TM120 | Psychic |  | Special | 90 | 100 | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| TM125 | Flamethrower |  | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM128 | Amnesia |  | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| TM129 | Calm Mind |  | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| TM141 | Fire Blast |  | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM147 | Wild Charge |  | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| TM152 | Giga Impact |  | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM157 | Overheat |  | Special | 130 | 90 | 5 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| TM160 | Hurricane |  | Special | 110 | 70 | 10 | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| TM162 | Bug Buzz |  | Special | 90 | 100 | 10 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| TM163 | Hyper Beam |  | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM165 | Flare Blitz |  | Physical | 120 | 100 | 15 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| TM168 | Solar Beam |  | Special | 120 | 100 | 10 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| TM171 | Tera Blast |  | Special | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| TM182 | Bug Bite |  | Physical | 60 | 100 | 20 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| TM185 | Lunge |  | Physical | 80 | 100 | 15 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| TM197 | Dual Wingbeat |  | Physical | 40 | 90 | 10 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| TM204 | Double-Edge |  | Physical | 120 | 100 | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| TM219 | Skitter Smack |  | Physical | 70 | 90 | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |