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Rotom Wash

Wash Rotom

Paldea #310 in the Scarlet and Violet Pokédex • Plasma Pokémon

Wash Rotom

Paldea #310 in the Scarlet and Violet Pokédex • Plasma Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

65

121

251

Defense

107

197

344

Sp. Atk

105

193

339

Sp. Def

107

197

344

Speed

86

159

298

Total

520

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Heat Rotom

Frost Rotom

Wash Rotom normal sprite

Normal

Shiny Wash Rotom sprite

Shiny

Wash Rotom

Plasma Pokémon

Paldea #310
ElectricWater

Height

0.3 m (1'00")

Weight

0.3 kg (0.7 lbs)

Abilities

Levitate

It's Super Effective

Damage multipliers Wash Rotom takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Grass

Ground

Resists

Steel

0.25×

Fire

0.5×

Water

0.5×

Ice

0.5×

Flying

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #310Blueberry #41
EV yield
1 SpA, 1 Spe
Catch rate
45
Base Exp.
182

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Amorphous
Gender
Genderless
Egg cycles
20 (5,120 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Rotom

Rotom

Paldea #310

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartDouble TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.

StartAstonishGhostPhysical3010015

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

5Thunder ShockElectricSpecial4010030

The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.

10Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

15ChargeElectricStatus--20

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

20Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

25Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

30Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

35HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

40SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

45TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

50DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

55UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM017Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

TM018ThiefDarkPhysical6010025

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

TM023Charge BeamElectricSpecial509010

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM029HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM041Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

TM042Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM048Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM062Foul PlayDarkPhysical9510015

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM072Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM094Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

TM096Eerie ImpulseElectricStatus-10015

The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM107Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM109TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM117Hyper VoiceNormalSpecial9010010

The user attacks by letting loose a horribly loud, resounding cry.

TM126ThunderboltElectricSpecial9010015

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM136Electric TerrainElectricStatus--10

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

TM140Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

TM166ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM173ChargeElectricStatus--20

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

TM177SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TM191UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TM198PoltergeistGhostPhysical110905

The user attacks by controlling the target's item. This move fails if the target isn't holding an item.

TM202Pain SplitNormalStatus--20

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

TM211ElectrowebElectricSpecial559515

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

Forms

Moves associated with alternate forms or form-changing conditions.
Class
Description
Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

Traits

Ability options available to this Pokémon in this game.

Levitate

Ability Slot 1

By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Evades Ground moves.

Paldea #310

Heat Rotom

Paldea #310

Frost Rotom

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