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Palafin Hero

Hero Form Palafin

Paldea #292 in the Scarlet and Violet Pokédex

Hero Form Palafin

Paldea #292 in the Scarlet and Violet Pokédex

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

160

292

460

Defense

97

179

322

Sp. Atk

106

195

342

Sp. Def

87

161

300

Speed

100

184

328

Total

650

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Palafin

Varoom

Hero Form Palafin normal sprite

Normal

Shiny Hero Form Palafin sprite

Shiny

Hero Form Palafin

Battle-OnlyPaldea #292
Water

Height

1.8 m (5'11")

Weight

97.4 kg (214.7 lbs)

Abilities

Zero to Hero

It's Super Effective

Damage multipliers Hero Form Palafin takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #292
EV yield
2 HP
Catch rate
45
Base Exp.
160

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
FieldWater 2
Gender
50% male
50% female
Egg cycles
40 (10,240 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Scarlet box art

Scarlet

This Pokémon changes its appearance if it hears its allies calling for help. Palafin will never show anybody its moment of transformation.

Pokémon Violet box art

Violet

Its physical capabilities are no different than a Finizen’s, but when its allies are in danger, it transforms and powers itself up.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Finizen

Finizen

Paldea #291

Other

Palafin

Palafin

Paldea #292

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartFlip TurnWaterPhysical6010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

StartSupersonicNormalStatus-5520

The user generates odd sound waves from its body that confuse the target.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartJet PunchWaterPhysical6010015

The user summons a torrent around its fist and punches at blinding speed. This move always goes first.

7AstonishGhostPhysical3010015

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

10Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

13Aqua JetWaterPhysical4010020

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

17Double HitNormalPhysical359010

The user slams the target with a tail or the like. The target is hit twice in a row.

21DiveWaterPhysical8010010

The user dives on the first turn, then floats up and attacks on the next turn.

25CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

29AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

34EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

39Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

44MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

50Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

55Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

61Wave CrashWaterPhysical12010010

The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM002CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

TM004AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM011Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

TM014AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

TM019Disarming VoiceFairySpecial40-15

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

TM022Chilling WaterWaterSpecial5010020

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM034Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM037Draining KissFairySpecial5010010

The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.

TM043FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM064Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM069Ice PunchIcePhysical7510015

The target is attacked with an icy punch. This may also leave the target frozen.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM073Drain PunchFightingPhysical7510010

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

TM077WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM081Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM087TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM099Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM110LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

TM112Aura SphereFightingSpecial80-20

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

TM117Hyper VoiceNormalSpecial9010010

The user attacks by letting loose a horribly loud, resounding cry.

TM122EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

TM123SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM134ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

TM135Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM142Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TM143BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM156OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

TM158Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM167Close CombatFightingPhysical1201005

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM174HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

TM192Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

TM196Flip TurnWaterPhysical6010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM203Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM205EndeavorNormalPhysical-1005

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

TM208WhirlpoolWaterSpecial358515

The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.

TM221Throat ChopDarkPhysical8010015

The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

TM225Hard PressSteelPhysical010010

The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.

Traits

Ability options available to this Pokémon in this game.

Zero to Hero

Ability Slot 1

The Pokémon transforms into its Hero Form when it switches out.

Transforms into its Hero Form when switching out.

Paldea #292

Palafin

Paldea #293

Varoom

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