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Meloetta Pirouette

Pirouette Meloetta

Nat. #648 in the Scarlet and Violet Pokédex • Melody Pokémon

Pirouette Meloetta

Nat. #648 in the Scarlet and Violet Pokédex • Melody Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

128

234

390

Defense

90

166

306

Sp. Atk

77

143

278

Sp. Def

77

143

278

Speed

128

234

390

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Meloetta

Chespin

Pirouette Meloetta normal sprite

Normal

Shiny Pirouette Meloetta sprite

Shiny

Pirouette Meloetta

Melody Pokémon

Battle-OnlyNat. #648
NormalFighting

Height

0.6 m (2'00")

Weight

6.5 kg (14.3 lbs)

Abilities

Serene Grace

It's Super Effective

Damage multipliers Pirouette Meloetta takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Flying

Psychic

Fairy

Resists

Ghost

Bug

0.5×

Rock

0.5×

Dark

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Atk, 1 Def, 1 Spe
Catch rate
3
Base Exp.
270

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
120 (30,720 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Meloetta

Meloetta

Nat. #648

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSingNormalStatus-5515

A soothing lullaby is sung in a beautiful voice that puts the target to sleep.

StartConfusionPsychicSpecial5010025

The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.

StartQuick AttackNormalPhysical4010030

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

StartRoundNormalSpecial6010015

The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.

21Teeter DanceNormalStatus-10020

The user performs a wobbly dance that confuses every Pokémon around it.

26AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

31PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also confuse the target.

36Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.

43U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

50Relic SongNormalSpecial7510010

The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.

57PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

64Hyper VoiceNormalSpecial9010010

The user attacks by letting loose a horribly loud, resounding cry.

71Role PlayPsychicStatus--10

The user mimics the target completely, copying the target's Ability.

78Close CombatFightingPhysical1201005

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

85Perish SongNormalStatus--5

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM002CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

TM003Fake TearsDarkStatus-10020

The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM012Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

TM014AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

TM016PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also confuse the target.

TM019Disarming VoiceFairySpecial40-15

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM039Low SweepFightingPhysical6510020

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

TM043FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM054PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

TM058Brick BreakFightingPhysical7510015

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM060U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM061Shadow ClawGhostPhysical7010015

The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM067Fire PunchFirePhysical7510015

The target is attacked with a fiery punch. This may also leave the target with a burn.

TM068Thunder PunchElectricPhysical7510015

The target is attacked with an electrified punch. This may also leave the target with paralysis.

TM069Ice PunchIcePhysical7510015

The target is attacked with an icy punch. This may also leave the target frozen.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM073Drain PunchFightingPhysical7510010

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM079Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM080MetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

TM081Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM088Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

TM098Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM109TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM117Hyper VoiceNormalSpecial9010010

The user attacks by letting loose a horribly loud, resounding cry.

TM119Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM126ThunderboltElectricSpecial9010015

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM127Play RoughFairyPhysical909010

The user attacks by playing rough with the target. This may also lower the target's Attack stat.

TM129Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM132Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TM134ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

TM150Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM158Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

TM161Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM166ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM167Close CombatFightingPhysical1201005

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM178GravityPsychicStatus--5

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

TM181Knock OffDarkPhysical6510020

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

TM192Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

TM203Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM212Triple AxelIcePhysical209010

A consecutive three-kick attack that becomes more powerful with each successful hit.

TM213CoachingFightingStatus--10

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

TM227Alluring VoiceFairySpecial8010010

The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

Traits

Ability options available to this Pokémon in this game.

Serene Grace

Ability Slot 1

Raises the likelihood of additional effects occurring when the Pokémon uses its moves.

Doubles the chance of moves' extra effects occurring.

Nat. #648

Meloetta

Blueberry #209

Chespin

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