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S/V / Moves

Revelation Dance

Back to Moves

Revelation Dance

Normal-type special move in Pokémon Scarlet and Violet.

Move text

The user attacks the target by dancing with all its might. This move becomes the same type as the user's type.

Details

Introduced

Generation VII

Power

90

Accuracy

100

PP

15

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Smeargle

Blueberry #40

Normal
Permanently copy an eligible obtainable move with Sketch.

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémon
Acupressure

The user applies pressure to stress points, sharply boosting one of its or its allies' stats.

Normal

-

--3020
After You

The user helps the target and makes it use its move right after the user.

Normal

-

--1532
Attract

If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.

Normal

-

-1001578
Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40183
Belly Drum

The user maximizes its Attack stat but loses HP equal to half its max HP.

Normal

-

--1040
Bind

A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.

Normal

-

15852012
Block

The user blocks the target's way with arms spread wide to prevent the target from fleeing.

Normal

-

--542
Blood Moon

The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row.

Normal

-

14010052
Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015529
Boomburst

The user attacks everything around it with the destructive power of a terrible explosive sound.

Normal

-

1401001017
Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Normal

-

--204
Conversion

The user changes its type to become the same type as the move at the top of the list of moves it knows.

Normal

-

--304
Conversion 2

The user changes its type to make itself resistant to the type of the move the target used last.

Normal

-

--304
Copycat

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Normal

-

--2070
Court Change

With its mysterious power, the user swaps the effects on either side of the field.

Normal

-

-100102
Covet

The user endearingly approaches the target, then steals the target's held item.

Normal

-

601002561
Crush Claw

The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.

Normal

-

75951019
Crush Grip

The target is crushed with great force. The more HP the target has left, the greater the move's power.

Normal

-

-10052
Defense Curl

The user curls up and boosts its Defense stat.

Normal

-

--4086
Disable

For four turns, the target will be unable to use whichever move it last used.

Normal

-

-1002079
Doodle

The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target.

Normal

-

-100102
Double Hit

The user slams the target with a tail or the like. The target is hit twice in a row.

Normal

-

35901040
Double Team

By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.

Normal

-

--1571
Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015470
Echoed Voice

The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.

Normal

-

401001524
Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005236
Endeavor

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

Normal-1005368
Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10974
Entrainment

The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.

Normal

-

-1001589
Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal

-

250100555
Extreme Speed

The user charges the target at blinding speed. This move always goes first.

Normal

-

80100531
Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020961
Fake Out

This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.

Normal

-

401001082
False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040102
Feint

This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Normal

-

301001085
Fillet Away

The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.

Normal

-

--102
Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

Normal

-

-10015142
Focus Energy

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

Normal

-

--3092
Follow Me

The user draws attention to itself, making all opposing Pokémon take aim only at the user.

Normal

-

--2023
Fury Attack

The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.

Normal

-

15852030
Fury Swipes

The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.

Normal

-

18801557
Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905624
Glare

The user intimidates the target with the pattern on its belly to cause paralysis.

Normal

-

-1003012
Growl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

Normal

-

-10040174
Growth

The user's body grows all at once, boosting the Attack and Sp. Atk stats.

Normal

-

--2079
Guillotine

A vicious tearing attack with big pincers. The target faints instantly if this attack hits.

Normal

-

-30511
Harden

The user stiffens all the muscles in its body to boost its Defense stat.

Normal

-

--3070
Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal

-

7010015114
Heal Bell

The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.

Normal

-

--55
Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20633
Horn Attack

The target is jabbed with a sharply pointed horn to inflict damage.

Normal

-

651002510
Horn Drill

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

Normal

-

-3058
Howl

The user howls loudly to rouse itself and its allies. This boosts their Attack stats.

Normal

-

--4044
Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905605
Hyper Drill

The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.

Normal

-

10010054
Hyper Voice

The user attacks by letting loose a horribly loud, resounding cry.

Normal9010010195
Judgment

The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.

Normal

-

1001001019
Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal

-

1401005128
Leer

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

Normal

-

-10030189
Lock-On

The user takes sure aim at the target. This ensures the user's next move does not miss that target.

Normal

-

--517

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