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R/S / Moves

Sweet Kiss

Sweet Kiss

Normal-type status move in Pokémon Ruby and Sapphire.

Flavor

In-game flavor text and battle data for this move.
NormalStatus

Demands a kiss with a cute look. May cause confusion.

Learners

Pokémon that learn this move naturally by leveling up.

Igglybuff

#137

Normal
14

Pichu

#155

Electric
11

Luvdisc

#183

Water
36
NormalStatus

Sweet Kiss

Normal-type move

Introduced

Generation II

Power

-

Accuracy

75

PP

10

Priority

0

Makes contact?

No

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
AssistNormalStatus

-

--202

Attacks randomly with one of the partner’s moves.

AttractNormalStatus-10015176

Makes the opposite gender less likely to attack.

Baton PassNormalStatus

-

--4013

Switches out the user while keeping effects in play.

Belly DrumNormalStatus

-

--105

Maximizes ATTACK while sacrificing HP.

BideNormalPhysical

-

--108

Endures attack for 2 turns to retaliate double.

BindNormalPhysical

-

1575203

Binds and squeezes the foe for 2 to 5 turns.

BlockNormalStatus

-

--53

Blocks the foe’s way to prevent escape.

Body SlamNormalPhysical

-

851001517

A full-body slam that may cause paralysis.

CamouflageNormalStatus

-

--201

Alters the Pokémon’s type depending on the location.

CharmNormalStatus

-

-1002012

Charms the foe and sharply reduces its ATTACK.

ConstrictNormalPhysical

-

10100354

Constricts to inflict pain. May lower SPEED.

CovetNormalPhysical

-

40100257

Cutely begs to obtain an item held by the foe.

Crush ClawNormalPhysical

-

7595105

Tears at the foe with sharp claws. May lower DEFENSE.

CutNormalPhysical50953052

Cuts the foe with sharp scythes, claws, etc.

Defense CurlNormalStatus

-

--4013

Curls up to conceal weak spots and raise DEFENSE.

DisableNormalStatus

-

-552017

Psychically disables one of the foe’s moves.

Dizzy PunchNormalPhysical

-

70100101

A rhythmic punch that may confuse the foe.

Double SlapNormalPhysical

-

1585105

Repeatedly slaps the foe 2 to 5 times.

Double TeamNormalStatus--15198

Creates illusory copies to raise evasiveness.

Double-EdgeNormalPhysical

-

1201001524

A life-risking tackle that also hurts the user.

EncoreNormalStatus

-

-100517

Makes the foe repeat its last move over 2 to 6 turns.

EndeavorNormalPhysical

-

-10059

Gains power if the user’s HP is lower than the foe’s HP.

EndureNormalStatus

-

--108

Endures any attack for 1 turn, leaving at least 1HP.

ExplosionNormalPhysical

-

250100517

Inflicts severe damage but makes the user faint.

Extreme SpeedNormalPhysical

-

8010051

An extremely fast and powerful attack.

FacadeNormalPhysical7010020198

Boosts ATTACK when burned, paralyzed, or poisoned.

Fake OutNormalPhysical

-

40100106

A 1st-turn, 1st-strike move that causes flinching.

False SwipeNormalPhysical

-

40100409

An attack that leaves the foe with at least 1 HP.

FlailNormalPhysical

-

-1001523

Inflicts more damage when the user’s HP is down.

FlashNormalStatus-702090

Looses a powerful blast of light that cuts accuracy.

Focus EnergyNormalStatus

-

--3021

Focuses power to raise the critical-hit ratio.

ForesightNormalStatus

-

--4015

Negates the foe’s efforts to heighten evasiveness.

FrustrationNormalPhysical-10020198

An attack that is stronger if the TRAINER is disliked.

Fury AttackNormalPhysical

-

15852012

Jabs the foe 2 to 5 times with sharp horns, etc.

Fury SwipesNormalPhysical

-

18801512

Rakes the foe with sharp claws, etc., 2 to 5 times.

GlareNormalStatus

-

-75301

Intimidates and frightens the foe into paralysis.

GrowlNormalStatus

-

-1004038

Growls cutely to reduce the foe’s ATTACK.

GrowthNormalStatus

-

--209

Forces the body to grow and heightens SP. ATK.

GuillotineNormalPhysical

-

-3053

A powerful pincer attack that may cause fainting.

HardenNormalStatus

-

--3029

Stiffens the body’s muscles to raise DEFENSE.

HeadbuttNormalPhysical

-

701001514

A ramming attack that may cause flinching.

Heal BellNormalStatus

-

--52

Chimes soothingly to heal all status abnormalities.

Helping HandNormalStatus

-

--2010

Boosts the power of the recipient’s moves.

Hidden PowerNormalPhysical110015198

The effectiveness varies with the user.

Horn AttackNormalPhysical

-

65100256

Jabs the foe with sharp horns.

Horn DrillNormalPhysical

-

-3054

A one-hit KO attack that uses a horn like a drill.

HowlNormalStatus

-

--409

Howls to raise the spirit and boosts ATTACK.

Hyper BeamNormalPhysical15090596

Powerful, but leaves the user immobile the next turn.

Hyper VoiceNormalPhysical

-

90100104

A loud attack that uses sound waves to injure.

LeerNormalStatus

-

-1003035

Frightens the foe with a leer to lower DEFENSE.

Lock-OnNormalStatus

-

--56

Locks on to the foe to ensure the next move hits.

Mean LookNormalStatus

-

--58

Fixes the foe with a mean look that prevents escape.

Mega PunchNormalPhysical

-

8085201

A strong punch thrown with incredible power.

MimicNormalStatus

-

--101

Copies a move used by the foe during one battle.

Mind ReaderNormalStatus

-

--407

Senses the foe’s action to ensure the next move’s hit.

MinimizeNormalStatus

-

--203

Minimizes the user’s size to raise evasiveness.

MoonlightNormalStatus

-

--56

Restores HP. The amount varies with the weather.

Morning SunNormalStatus

-

--51

Restores HP. The amount varies with the weather.

Nature PowerNormalStatus

-

--207

The type of attack varies depending on the location.

Odor SleuthNormalStatus

-

--4011

Negates the foe’s efforts to heighten evasiveness.

Pain SplitNormalStatus

-

--203

Adds the user and foe’s HP, then shares them equally.

Perish SongNormalStatus

-

--55

Any Pokémon hearing this song faints in 3 turns.

PoundNormalPhysical

-

401003514

Pounds the foe with forelegs or tail.

PresentNormalPhysical

-

-90153

A gift in the form of a bomb. May restore HP.

ProtectNormalStatus--10198

Evades attack, but may fail if used in succession.

Psych UpNormalStatus

-

--1017

Copies the foe’s effect(s) and gives to the user.

Quick AttackNormalPhysical

-

401003028

An extremely fast attack that always strikes first.

RageNormalPhysical

-

20100209

Raises the user’s ATTACK every time it is hit.

Rapid SpinNormalPhysical

-

20100408

Spins the body at high speed to strike the foe.

Razor WindNormalPhysical

-

80100105

A 2-turn move that strikes the foe on the 2nd turn.

RecoverNormalStatus

-

--2013

Recovers up to half the user’s maximum HP.

RefreshNormalStatus

-

--2013

Heals poisoning, paralysis, or a burn.

ReturnNormalPhysical-10020198

An attack that increases in power with friendship.

RoarNormalStatus-1002042

Makes the foe flee to end the battle.

SafeguardNormalStatus--2547

A mystical force prevents all status problems.

Scary FaceNormalStatus

-

-901020

Frightens with a scary face to sharply reduce SPEED.

ScratchNormalPhysical

-

401003519

Scratches the foe with sharp claws.

ScreechNormalStatus

-

-854031

Emits a screech to sharply reduce the foe’s DEFENSE.

Secret PowerNormalPhysical7010020198

An attack with effects that vary by location.

Self-DestructNormalPhysical

-

20010059

Inflicts severe damage but makes the user faint.

SingNormalStatus

-

-55158

A soothing song lulls the foe into a deep slumber.

Skull BashNormalPhysical

-

100100152

Tucks in the head, then attacks on the next turn.

Slack OffNormalStatus

-

--52

Slacks off and restores half the maximum HP.

SlamNormalPhysical

-

8075206

Slams the foe with a long tail, vine, etc.

SlashNormalPhysical

-

701002016

Slashes with claws, etc. Has a high critical-hit ratio.

Sleep TalkNormalStatus

-

--108

Uses an own move randomly while asleep.

Smelling SaltsNormalPhysical

-

60100107

Powerful against paralyzed foes, but also heals them.

SmokescreenNormalStatus

-

-100206

Lowers the foe’s accuracy using smoke, ink, etc.

SnoreNormalPhysical

-

401001511

A loud attack that can be used only while asleep.

Sonic BoomNormalPhysical

-

-90204

Launches shock waves that always inflict 20 HP damage.

Spike CannonNormalPhysical

-

20100151

Launches sharp spikes that strike 2 to 5 times.

Spit UpNormalPhysical

-

-100108

Releases stockpiled power (the more the better).

SplashNormalStatus

-

--4010

It’s just a splash... Has no effect whatsoever.

StockpileNormalStatus

-

--108

Charges up power for up to 3 turns.

StompNormalPhysical

-

651002010

Stomps the enemy with a big foot. May cause flinching.

StrengthNormalPhysical8010015100

Builds enormous power, then slams the foe.

SubstituteNormalStatus

-

--108

Creates a decoy using 1/4 of the user’s maximum HP.

SupersonicNormalStatus

-

-552021

Emits bizarre sound waves that may confuse the foe.

SwaggerNormalStatus

-

-901511

Confuses the foe, but also sharply raises ATTACK.

SwallowNormalStatus

-

--108

Absorbs stockpiled power and restores HP.

Sweet ScentNormalStatus

-

-1002010

Allures the foe to reduce evasiveness.

SwiftNormalPhysical

-

60-2010

Sprays star-shaped rays that never miss.

Swords DanceNormalStatus

-

--3011

A fighting dance that sharply raises ATTACK.

TackleNormalPhysical

-

35953550

Charges the foe with a full- body tackle.

Tail WhipNormalStatus

-

-1003017

Wags the tail to lower the foe’s DEFENSE.

Take DownNormalPhysical

-

90852028

A reckless charge attack that also hurts the user.

Teeter DanceNormalStatus

-

-100202

Confuses all Pokémon on the scene.

ThrashNormalPhysical

-

90100206

A rampage of 2 to 3 turns that confuses the user.

TickleNormalStatus

-

-100206

Makes the foe laugh to lower ATTACK and DEFENSE.

Tri AttackNormalPhysical

-

80100103

Fires three types of beams at the same time.

UproarNormalPhysical

-

501001012

Causes an uproar for 2 to 5 turns and prevents sleep.

Vise GripNormalPhysical

-

55100304

Grips the foe with large and powerful pincers.

Weather BallNormalPhysical

-

50100104

The move’s type and power change with the weather.

WhirlwindNormalStatus

-

-100208

Blows away the foe with wind and ends the battle.

WishNormalStatus

-

--1012

A wish that restores HP. It takes time to work.

WrapNormalPhysical

-

1585206

Wraps and squeezes the foe 2 to 5 times with vines, etc.

YawnNormalStatus

-

--1011

Lulls the foe into yawning, then sleeping next turn.

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