Magnet Pull
Ability used by 5 Platinum Pokémon.
Flavor text
Prevents Steel-type Pokémon from escaping.
Short effect
Prevents Steel opponents from fleeing or switching out.
Effect
While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: When this Pokémon leads the party, Magnet Pull can force a Steel-type encounter from eligible grass slots. A Platinum bug prevents this effect from influencing surfing or fishing encounters.
Details
Pokémon
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