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LGP/E / Pokédex

Kingler

Kingler

#99 in the Let's Go Kanto Pokédex • Pincer Pokémon

Kingler

#99 in the Let's Go Kanto Pokédex • Pincer Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

130

238

394

Defense

115

211

361

Sp. Atk

50

94

218

Sp. Def

50

94

218

Speed

75

139

273

Total

475

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Krabby

Voltorb

Kingler render

Normal

Shiny Kingler render

Shiny

Kingler

Pincer Pokémon

#99
Water

Height

1.3 m (4'03")

Weight

60 kg (132.3 lbs)

It's Super Effective

Damage multipliers Kingler takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Let’s Go Kanto #99
EV yield
2 Atk
Catch rate
60
Base Exp.
166
Gender
50% male
50% female

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon: Let's Go, Pikachu! box art

Let's Go, Pikachu!

One claw grew massively and is as hard as steel. It has 10,000-horsepower strength. However, it is too heavy.

Pokémon: Let's Go, Eevee! box art

Let's Go, Eevee!

One claw grew massively and is as hard as steel. It has 10,000-horsepower strength. However, it is too heavy.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Krabby

Krabby

#98

Level 28

Kingler

Kingler

#99

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Pikachu!
LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in the overworld31-36100%

-

Route 13

Road 13

Walking in the overworld33-38100%

-

Let's Go, Eevee!
LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in the overworld31-36100%

-

Route 13

Road 13

Walking in the overworld33-38100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartVise GripNormalPhysical5510030

The target is gripped and squeezed from both sides to inflict damage.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartAgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

StartHardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

StartAmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

StartBubbleWaterSpecial4010030

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.

5Vise GripNormalPhysical5510030

The target is gripped and squeezed from both sides to inflict damage.

9LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

14HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

18Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

23StompNormalPhysical6510020

The target is stomped with a big foot. This may also make the target flinch.

27ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

37SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

41CrabhammerWaterPhysical1009010

The target is hammered with a large pincer. Critical hits land more easily.

56GuillotineNormalPhysical-305

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!.
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM05RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM10DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM13Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM24X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM29ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM47SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM48Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM49SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TM51BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM55Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

#98

Krabby

#100

Voltorb

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