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Z-A / Pokédex

Toxtricity Amped

Back to Pokédex

Amped Toxtricity

Hyperspace #103 in the Pokémon Legends: Z-A Pokédex

Amped Toxtricity in the National Pokédex

When Toxtricity claws at the protrusions on its chest to generate electricity, a sound like that of a guitar echoes through the air.

Details

Types

ElectricPoison

Category

-

Height

1.6 m (5'03")

Weight

40 kg (88.2 lbs)

National Pokédex

#0849

Pokédex

Hyperspace #103

Amped Toxtricity in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

98

180

324

Defense

70

130

262

Sp. Atk

114

209

359

Sp. Def

70

130

262

Speed

75

139

273

Total

502

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Hyperspace #103
EV yield
2 SpA
Catch rate
45
Base Exp.
176
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Toxel

Toxel

Hyperspace #102

Reach level 30 or higher with a Hardy, Brave, Adamant, Naughty, Docile, Impish, Lax, Hasty, Jolly, Naive, Rash, Sassy or Quirky nature. Select Evolve from the party menu when eligible; evolution is not automatic.

Toxtricity

Toxtricity

Hyperspace #103

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Metal Sound

The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while.

Level: Evo.

Steel—10sLevel 10 or Seed of Mastery
Sludge Wave

The user attacks by sending a giant wave of sludge across a wide area. This may also leave those hit poisoned.

Level: Evo.

Poison958sLevel 33 or Seed of Mastery
Spark

The user attacks by charging into targets while cloaked in electricity. This may also leave targets paralyzed.

Level: Evo.

Electric656sLevel 33 or Seed of Mastery
Thunder Shock

The user attacks with a jolt of electricity. This may also leave targets paralyzed.

Level: Evo.

Electric406sLevel 10 or Seed of Mastery
Growl

The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Leer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Nuzzle

The user attacks by nuzzling targets with its electrified cheeks. This leaves targets paralyzed.

Level: Start

Electric206sLevel 10 or Seed of Mastery
Charge

The user charges up to boost the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat for a short time.

Level: 4

Electric—10sLevel 7 or Seed of Mastery
Snarl

The user snarls incessantly at targets to lower their Sp. Atk stats for a short time.

Level: 8

Dark559sLevel 11 or Seed of Mastery
Acid Spray

The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while.

Level: 10

Poison407sLevel 13 or Seed of Mastery
Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Level: 16

Dark—12sLevel 19 or Seed of Mastery
Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Level: 24

Normal—10sLevel 27 or Seed of Mastery
Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

Level: 28

Normal—10sLevel 31 or Seed of Mastery
Discharge

The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed.

Level: 30

Electric808sLevel 33 or Seed of Mastery
Toxic

The user badly poisons targets. The poison's damage worsens over time.

Level: 32

Poison—10sLevel 35 or Seed of Mastery
Eerie Impulse

The user generates an eerie impulse from its body, which lowers targets' Sp. Atk stats for a while.

Level: 36

Electric—10sLevel 39 or Seed of Mastery
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Level: 40

Poison808sLevel 43 or Seed of Mastery
Overdrive

The user attacks targets by twanging a guitar or bass guitar, causing a huge echo and strong vibration.

Level: 44

Electric808sLevel 47 or Seed of Mastery
Boomburst

The user attacks by unleashing the destructive power of a terrible explosive sound across a wide area.

Level: 48

Normal14012sLevel 51 or Seed of Mastery
Zap Cannon

The user attacks by firing an electric blast like a cannon. This also leaves targets paralyzed without fail.

Level: 50

Electric12015sLevel 53 or Seed of Mastery
Acid Spray

The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while.

TM112

Poison407sLevel 13 or Seed of Mastery
Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

TM010

Fighting757sNot established
Charge Beam

The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM130

Electric506sNot established
Discharge

The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed.

TM039

Electric808sLevel 33 or Seed of Mastery
Drain Punch

The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.

TM131

Fighting757sNot established
Electroweb

The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time.

TM101

Electric557sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

TM029

Fire757sNot established
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Gunk Shot

The user attacks by shooting out filthy garbage. This may also leave targets poisoned.

TM100

Poison12010sNot established
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

TM071

Normal908sNot established
Magnet Bomb

The user attacks by launching steel bombs that stick to targets.

TM126

Steel958sNot established
Metronome

The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

TM099

Normal—4sNot established
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

TM077

Poison808sLevel 43 or Seed of Mastery
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

TM053

Poison907sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

TM139

Normal—10sLevel 31 or Seed of Mastery
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

TM095

Dark—12sLevel 19 or Seed of Mastery
Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

TM106

Electric11010sNot established
Thunder Fang

The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed.

TM021

Electric656sNot established
Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

TM023

Electric757sNot established
Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

TM008

Electric—10sNot established
Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

TM067

Electric908sNot established
Toxic

The user badly poisons targets. The poison's damage worsens over time.

TM007

Poison—10sLevel 35 or Seed of Mastery
Toxic Spikes

The user lays a trap of poison spikes in front of itself. The spikes will poison susceptible opposing Pokémon that make contact with them.

TM089

Poison—7sNot established
Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

TM115

Grass406sNot established
Volt Switch

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

TM066

Electric7012sNot established
Wild Charge

The user attacks by charging forward while cloaked in electricity. The user will also take some damage.

TM086

Electric908sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

8 acquisition contexts · showing 8

Location and methodCapture levelHyperspace battle levelConditions

Electric-type Hyperspace Wild Zones

4★ Electric-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega Dimension
39–41164–166

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Electric-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 10% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Electric-type Hyperspace Wild Zones

4★ Electric-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega DimensionAlpha
48–50173–175

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Electric-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 10% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Electric-type Hyperspace Wild Zones

4★ Electric-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega Dimension
39–41164–166

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Electric-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 10% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Electric-type Hyperspace Wild Zones

4★ Electric-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega DimensionAlpha
48–50173–175

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Electric-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 10% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Electric-type Hyperspace Wild Zones

4★ Electric-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega Dimension
39–41164–166

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Electric-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 10% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Electric-type Hyperspace Wild Zones

4★ Electric-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega DimensionAlpha
48–50173–175

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Electric-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 10% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Electric-type Hyperspace Wild Zones

4★ Electric-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega Dimension
39–41164–166

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Electric-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Electric-type Hyperspace Wild Zones

4★ Electric-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega DimensionAlpha
48–50173–175

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Electric-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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