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Z-A / Pokédex

Rookidee

Back to Pokédex

Rookidee

Hyperspace #73 in the Pokémon Legends: Z-A Pokédex

Rookidee in the National Pokédex

This valiant Pokémon will challenge any foe, no matter how mighty. Even if that backfires and Rookidee loses, it grows from the experience.

Details

Type

Flying

Category

-

Height

0.2 m (0'08")

Weight

1.8 kg (4 lbs)

National Pokédex

#0821

Pokédex

Hyperspace #73

Rookidee in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

38

186

280

Attack

47

89

212

Defense

35

67

185

Sp. Atk

33

63

181

Sp. Def

35

67

185

Speed

57

107

234

Total

245

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Hyperspace #73
EV yield
1 Spe
Catch rate
255
Base Exp.
49
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Rookidee

Rookidee

Hyperspace #73

Reach level 18 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Corvisquire

Corvisquire

Hyperspace #74

Corvisquire

Corvisquire

Hyperspace #74

Reach level 38 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Corviknight

Corviknight

Hyperspace #75

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Leer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Peck

The user attacks by jabbing targets with a sharply pointed beak or horn.

Level: Start

Flying356sLevel 10 or Seed of Mastery
Gust

The user attacks by using its wings to whip up a gust of wind to launch at targets.

Level: 10

Flying406sLevel 13 or Seed of Mastery
Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Level: 14

Normal908sLevel 17 or Seed of Mastery
Wing Attack

The user attacks by spreading its imposing wings wide and slamming them into targets.

Level: 18

Flying606sLevel 21 or Seed of Mastery
Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Level: 20

Dark—12sLevel 23 or Seed of Mastery
Air Slash

The user attacks with a blade of air that slices even the sky. This may also make targets flinch.

Level: 24

Flying757sLevel 27 or Seed of Mastery
Feather Dance

The user buries targets in a mass of down, which lowers targets' Attack stats for a while.

Level: 27

Flying—10sLevel 30 or Seed of Mastery
Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

Level: 32

Normal—10sLevel 35 or Seed of Mastery
Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Level: 36

Normal707sLevel 39 or Seed of Mastery
Dual Wingbeat

The user attacks by slamming targets with its wings to deal two strikes, one after the other.

Level: 42

Flying456sLevel 45 or Seed of Mastery
Brave Bird

The user attacks by tucking its wings and charging at targets from a low altitude. The user will also take some damage.

Level: 47

Flying12010sLevel 50 or Seed of Mastery
Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

TM022

Flying609sNot established
Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

TM047

Psychic—12sNot established
Dual Wingbeat

The user attacks by slamming targets with its wings to deal two strikes, one after the other.

TM134

Flying456sLevel 45 or Seed of Mastery
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Fly

The user attacks by disappearing high into the sky for a short time, then swooping back down.

TM043

Flying9012sNot established
Nasty Plot

The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.

TM083

Dark—15sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Razor Wind

The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.

TM145

Normal4012sNot established
Rock Smash

The user attacks with a punch. This may also lower targets' Defense stats.

TM004

Fighting406sNot established
Sky Attack

The user attacks with a powered-up dive. This move has a heightened chance of landing a critical hit and may also make targets flinch, but it takes some time to carry out.

TM153

Flying14010sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

TM139

Normal—10sLevel 35 or Seed of Mastery
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

TM095

Dark—12sLevel 23 or Seed of Mastery
U-turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

TM082

Bug7012sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

14 acquisition contexts · showing 14

Location and methodCapture levelHyperspace battle levelConditions

Flying-type Hyperspace Wild Zones

1★ Flying-type · Hyperspace Wild Zone 10

Hyperspace spawn

Mega Dimension
14–1699–101

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Flying-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

1★ Flying-type · Hyperspace Wild Zone 10

Hyperspace spawn

Mega DimensionAlpha
23–25108–110

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Flying-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

1★ Flying-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega Dimension
14–1699–101

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Flying-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

1★ Flying-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega DimensionAlpha
23–25108–110

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Flying-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

1★ Flying-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega Dimension
14–1699–101

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Flying-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

1★ Flying-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega DimensionAlpha
23–25108–110

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Flying-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

1★ Flying-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega Dimension
14–1699–101

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Flying-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

1★ Flying-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega DimensionAlpha
23–25108–110

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Flying-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

3★ Flying-type · Hyperspace Wild Zone 10

Hyperspace spawn

Mega Dimension
20–22130–132

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Flying-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

3★ Flying-type · Hyperspace Wild Zone 10

Hyperspace spawn

Mega DimensionAlpha
29–31139–141

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Flying-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

3★ Flying-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega Dimension
20–22130–132

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Flying-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

3★ Flying-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega DimensionAlpha
29–31139–141

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Flying-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

3★ Flying-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega Dimension
20–22130–132

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Flying-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

3★ Flying-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega DimensionAlpha
29–31139–141

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Flying-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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