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Z-A / Pokédex

Mimikyu

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Disguised Mimikyu

Hyperspace #68 in the Pokémon Legends: Z-A Pokédex

Disguised Mimikyu in the National Pokédex

A lonely Pokémon, it conceals its terrifying appearance beneath an old rag so it can get closer to people and other Pokémon.

Details

Types

GhostFairy

Category

-

Height

0.2 m (0'08")

Weight

0.7 kg (1.5 lbs)

National Pokédex

#0778

Pokédex

Hyperspace #68

Disguised Mimikyu in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

90

166

306

Defense

80

148

284

Sp. Atk

50

94

218

Sp. Def

105

193

339

Speed

96

177

320

Total

476

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Hyperspace #68
EV yield
2 SpD
Catch rate
45
Base Exp.
167
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.

Ordinary Abilities are not active in Legends: Z-A.

Mimikyu disguise

The hit is replaced by loss of one eighth of maximum HP, the disguise breaks and its current action is interrupted. Out of battle, recalling Mimikyu restores its disguise.

A damaging move hits Disguised Form

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Splash

The user flops around instead of attacking. This move has no effect at all...

Level: Start

Normal—4sLevel 10 or Seed of Mastery
Tackle

The user attacks by charging forward and slamming into targets with its whole body.

Level: Start

Normal404sLevel 10 or Seed of Mastery
Shadow Sneak

The user attacks by stretching out a shadow to strike targets from behind.

Level: 6

Ghost403sLevel 9 or Seed of Mastery
Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

Level: 12

Normal—15sLevel 15 or Seed of Mastery
Mimic

The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.

Level: 24

Normal—6sLevel 27 or Seed of Mastery
Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Level: 28

Normal707sLevel 31 or Seed of Mastery
Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Level: 34

Ghost707sLevel 37 or Seed of Mastery
Wood Hammer

The user attacks by slamming into targets with its rugged body. The user will also take some damage.

Level: 42

Grass12010sLevel 45 or Seed of Mastery
Charm

The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.

Level: 48

Fairy—10sLevel 51 or Seed of Mastery
Play Rough

The user attacks by playing rough. This may also lower targets' Attack stats.

Level: 54

Fairy908sLevel 57 or Seed of Mastery
Phantom Force

The user attacks by disappearing into the shadows for a short time, then surfacing to strike targets. This attack can hit targets using moves such as Protect or Detect.

Level: 60

Ghost9012sLevel 63 or Seed of Mastery
Bulk Up

The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.

TM011

Fighting—18sNot established
Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

TM091

Ghost—15sNot established
Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

TM090

Dark808sNot established
Dazzling Gleam

The user attacks with a powerful flash of light.

TM092

Fairy808sNot established
Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

TM032

Normal—15sLevel 15 or Seed of Mastery
Drain Punch

The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.

TM131

Fighting757sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

TM042

Grass759sNot established
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

TM016

Psychic—12sNot established
Mimic

The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.

TM125

Normal—6sLevel 27 or Seed of Mastery
Night Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

TM034

Dark707sNot established
Play Rough

The user attacks by playing rough. This may also lower targets' Attack stats.

TM020

Fairy908sLevel 57 or Seed of Mastery
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

TM063

Psychic908sNot established
Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

TM074

Ghost808sNot established
Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM061

Ghost707sLevel 37 or Seed of Mastery
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

TM030

Normal—15sNot established
Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

TM095

Dark—12sNot established
Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

TM106

Electric11010sNot established
Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

TM008

Electric—10sNot established
Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

TM067

Electric908sNot established
Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

TM115

Grass406sNot established
Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

TM057

Fire—10sNot established
Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

TM103

Normal—15sNot established
X-Scissor

The user attacks using scythes, claws, or the like as if they were a pair of scissors.

TM081

Bug808sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

2 acquisition contexts · showing 2

Location and methodCapture levelHyperspace battle levelConditions

Ghost-type Hyperspace Wild Zones

3★ Ghost-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega Dimension
24–26134–136

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Ghost-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Ghost-type Hyperspace Wild Zones

3★ Ghost-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega DimensionAlpha
33–35143–145

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Ghost-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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