Gogoat
Lumiose City #42 in the Pokémon Legends: Z-A Pokédex
Gogoat in the National PokédexIt can tell how its Trainer is feeling by subtle shifts in their grip on its horns. This empathic sense lets human and Pokémon run as if one being.
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Gogoat in Other Games
National Dex pageMin
Max
HP
123
356
450
Attack
100
184
328
Defense
62
116
245
Sp. Atk
97
179
322
Sp. Def
81
150
287
Speed
68
126
258
Total
531
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Lumiose City #42 |
|---|---|
| EV yield | 2 HP |
| Catch rate | 45 |
| Base Exp. | 186 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Skiddo Lumiose City #41 | Reach level 32 or higher. Select Evolve from the party menu when eligible; evolution is not automatic. | ![]() Gogoat Lumiose City #42 |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Aerial Ace The user attacks by confounding targets with swift movements before slashing. | Level: Evo. | Flying | ![]() | 60 | 9s | Level 35 or Seed of Mastery |
| Growth The user boosts its Attack and Sp. Atk stats for a short time by prompting its body to grow all at once. | Level: Start | Grass | ![]() | — | 15s | Level 10 or Seed of Mastery |
| Tackle The user attacks by charging forward and slamming into targets with its whole body. | Level: Start | Normal | ![]() | 40 | 4s | Level 10 or Seed of Mastery |
| Vine Whip The user attacks by striking targets with slender, whiplike vines. | Level: 7 | Grass | ![]() | 45 | 6s | Level 10 or Seed of Mastery |
| Tail Whip The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time. | Level: 9 | Normal | ![]() | — | 7s | Level 12 or Seed of Mastery |
| Leech Seed The user plants seeds that will slowly but continually absorb HP from targets and restore the user's HP. | Level: 12 | Grass | ![]() | — | 12s | Level 15 or Seed of Mastery |
| Razor Leaf The user attacks by launching leaves to slice up targets. This move has a heightened chance of landing a critical hit. | Level: 13 | Grass | ![]() | 55 | 6s | Level 16 or Seed of Mastery |
| Mud Shot The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. | Level: 16 | Ground | ![]() | 55 | 6s | Level 19 or Seed of Mastery |
| Synthesis The user restores some HP by producing energy through photosynthesis. | Level: 20 | Grass | ![]() | — | 15s | Level 23 or Seed of Mastery |
| Take Down The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | Level: 22 | Normal | ![]() | 90 | 8s | Level 25 or Seed of Mastery |
| Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | Level: 26 | Ground | ![]() | 60 | 6s | Level 29 or Seed of Mastery |
| Horn Leech The user attacks by using its horns to drain targets of their energy. The user's HP will be restored by a portion of the damage dealt. | Level: 34 | Grass | ![]() | 75 | 9s | Level 37 or Seed of Mastery |
| Bulk Up The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | Level: 38 | Fighting | ![]() | — | 18s | Level 41 or Seed of Mastery |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | Level: 42 | Normal | ![]() | 120 | 10s | Level 45 or Seed of Mastery |
| Leaf Blade The user attacks by using a leaf like a sword to slice targets. This move has a heightened chance of landing a critical hit. | Level: 45 | Grass | ![]() | 90 | 8s | Level 48 or Seed of Mastery |
| Megahorn The user attacks with a tough and impressive horn, ramming into targets with all-out force. | Level: 50 | Bug | ![]() | 120 | 10s | Level 53 or Seed of Mastery |
| Earthquake The user attacks by setting off an earthquake that strikes a wide area. | Level: 55 | Ground | ![]() | 100 | 10s | Level 58 or Seed of Mastery |
| Aerial Ace The user attacks by confounding targets with swift movements before slashing. | TM022 | Flying | ![]() | 60 | 9s | Level 35 or Seed of Mastery |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | TM033 | Normal | ![]() | 85 | 8s | Not established |
| Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | TM010 | Fighting | ![]() | 75 | 7s | Not established |
| Bulk Up The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | TM011 | Fighting | ![]() | — | 18s | Level 41 or Seed of Mastery |
| Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | TM078 | Ground | ![]() | 60 | 6s | Level 29 or Seed of Mastery |
| Bullet Seed The user attacks by forcefully shooting out five seeds, one after the other. | TM040 | Grass | ![]() | 15 | 6s | Not established |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | TM028 | Ground | ![]() | 80 | 12s | Not established |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | TM056 | Normal | ![]() | 120 | 10s | Level 45 or Seed of Mastery |
| Earthquake The user attacks by setting off an earthquake that strikes a wide area. | TM069 | Ground | ![]() | 100 | 10s | Level 58 or Seed of Mastery |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Energy Ball The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. | TM026 | Grass | ![]() | 90 | 8s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| Giga Drain The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt. | TM042 | Grass | ![]() | 75 | 9s | Not established |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | TM055 | Normal | ![]() | 150 | 20s | Not established |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal | ![]() | 150 | 20s | Not established |
| Mud Shot The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. | TM046 | Ground | ![]() | 55 | 6s | Level 19 or Seed of Mastery |
| Play Rough The user attacks by playing rough. This may also lower targets' Attack stats. | TM020 | Fairy | ![]() | 90 | 8s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Not established |
| Roar The user lets out a mighty roar, which startles targets and drives them back a good distance. | TM005 | Normal | ![]() | — | 6s | Not established |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | TM012 | Rock | ![]() | 75 | 7s | Not established |
| Seed Bomb The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above. | TM128 | Grass | ![]() | 35 | 7s | Not established |
| Skull Bash The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. | TM146 | Normal | ![]() | 150 | 12s | Not established |
| Solar Beam The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | TM064 | Grass | ![]() | 120 | 12s | Not established |
| Solar Blade The user attacks by gathering a great deal of light, then funneling it into a huge blade to swing at its targets. This move takes some time to carry out. | TM152 | Grass | ![]() | 125 | 12s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Surf The user attacks by swamping a wide area with a giant wave. | TM073 | Water | ![]() | 90 | 8s | Not established |
| Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time. | TM115 | Grass | ![]() | 40 | 6s | Not established |
| Wild Charge The user attacks by charging forward while cloaked in electricity. The user will also take some damage. | TM086 | Electric | ![]() | 90 | 8s | Not established |
| Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | TM059 | Psychic | ![]() | 80 | 8s | Not established |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
15 acquisition contexts · showing 15
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Wild Zone 12 Wild spawn Base game | 32–34 | — | Various spawn points in Wild Zone 12; availability can vary by time and weather. Unlock: reach Rank E. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 12 Wild spawn Base gameAlpha | 42–44 | — | Various spawn points in Wild Zone 12; availability can vary by time and weather. Unlock: reach Rank E. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Wild Zone 20 Wild spawn Base gameAlpha | 63–64 | — | Various spawn points in Wild Zone 20; availability can vary by time and weather. Unlock: complete the main story at Rank A. Fixed Alpha spawn. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega Dimension | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega DimensionAlpha | 41–43 | 151–153 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega Dimension | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega DimensionAlpha | 41–43 | 151–153 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega Dimension | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega DimensionAlpha | 41–43 | 151–153 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega Dimension | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega DimensionAlpha | 41–43 | 151–153 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 41–43 | 151–153 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 32–34 | 142–144 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Grass-type Hyperspace Wild Zones 3★ Grass-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 41–43 | 151–153 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |




















