Gardevoir
Lumiose City #89 in the Pokémon Legends: Z-A Pokédex
Gardevoir in the National Pokédex
Normal

Shiny
It has the power to predict the future. Its power peaks when it is protecting its Trainer.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Gardevoir in Other Games
National Dex pageMin
Max
HP
68
246
340
Attack
65
121
251
Defense
65
121
251
Sp. Atk
125
229
383
Sp. Def
115
211
361
Speed
80
148
284
Total
518
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Lumiose City #89 |
|---|---|
| EV yield | 3 SpA |
| Catch rate | 45 |
| Base Exp. | 259 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Ralts Lumiose City #87 | Reach level 20 or higher. Select Evolve from the party menu when eligible; evolution is not automatic. | ![]() Kirlia Lumiose City #88 |
![]() Kirlia Lumiose City #88 | Reach level 30 or higher. Select Evolve from the party menu when eligible; evolution is not automatic. | ![]() Gardevoir Lumiose City #89 |
![]() Kirlia Lumiose City #88 | Use Dawn Stone. The Pokémon must be male. | ![]() Gallade Lumiose City #90 |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Dazzling Gleam The user attacks with a powerful flash of light. | Level: Evo. | Fairy | ![]() | 80 | 8s | Level 33 or Seed of Mastery |
| Disarming Voice The user attacks by letting out a charming cry that causes emotional damage. | Level: Start | Fairy | ![]() | 40 | 6s | Level 10 or Seed of Mastery |
| Growl The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | Level: Start | Normal | ![]() | — | 6s | Level 10 or Seed of Mastery |
| Confusion The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused. | Level: 6 | Psychic | ![]() | 50 | 6s | Level 9 or Seed of Mastery |
| Hypnosis The user employs hypnotic suggestion to make targets drowsy. | Level: 9 | Psychic | ![]() | — | 10s | Level 12 or Seed of Mastery |
| Draining Kiss The user attacks with a draining kiss that steals HP from targets to restore the user's own HP. | Level: 12 | Fairy | ![]() | 50 | 7s | Level 15 or Seed of Mastery |
| Teleport The user teleports back to its Trainer. | Level: 15 | Psychic | ![]() | — | 7s | Level 18 or Seed of Mastery |
| Psybeam The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. | Level: 18 | Psychic | ![]() | 65 | 6s | Level 21 or Seed of Mastery |
| Magical Leaf The user attacks by scattering curious leaves that can chase targets down. | Level: 20 | Grass | ![]() | 60 | 6s | Level 23 or Seed of Mastery |
| Confuse Ray The user shines a sinister ray at targets, leaving them confused. | Level: 24 | Ghost | ![]() | — | 6s | Level 27 or Seed of Mastery |
| Charm The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while. | Level: 28 | Fairy | ![]() | — | 10s | Level 31 or Seed of Mastery |
| Double Team The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | Level: 30 | Normal | ![]() | — | 15s | Level 33 or Seed of Mastery |
| Wish A short time after this move is used, HP will be restored either to the user or to the Pokémon that was switched into battle in the user's place. | Level: 32 | Normal | ![]() | — | 12s | Level 35 or Seed of Mastery |
| Calm Mind The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | Level: 35 | Psychic | ![]() | — | 18s | Level 38 or Seed of Mastery |
| Psychic The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | Level: 38 | Psychic | ![]() | 90 | 8s | Level 41 or Seed of Mastery |
| Mystical Fire The user attacks by breathing a special kind of searing flame. This also lowers targets' Sp. Atk stats for a short time. | Level: 44 | Fire | ![]() | 75 | 8s | Level 47 or Seed of Mastery |
| Moonblast The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats. | Level: 49 | Fairy | ![]() | 95 | 8s | Level 52 or Seed of Mastery |
| Future Sight A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | Level: 58 | Psychic | ![]() | 120 | 10s | Level 61 or Seed of Mastery |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | TM033 | Normal | ![]() | 85 | 8s | Not established |
| Calm Mind The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | TM006 | Psychic | ![]() | — | 18s | Level 38 or Seed of Mastery |
| Charge Beam The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | TM130 | Electric | ![]() | 50 | 6s | Not established |
| Dazzling Gleam The user attacks with a powerful flash of light. | TM092 | Fairy | ![]() | 80 | 8s | Level 33 or Seed of Mastery |
| Double Team The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | TM032 | Normal | ![]() | — | 15s | Level 33 or Seed of Mastery |
| Dream Eater The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt. | TM127 | Psychic | ![]() | 100 | 7s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Energy Ball The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. | TM026 | Grass | ![]() | 90 | 8s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| Fire Punch The user attacks with a fiery punch. This may also leave targets with a burn. | TM029 | Fire | ![]() | 75 | 7s | Not established |
| Focus Blast The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | TM102 | Fighting | ![]() | 120 | 12s | Not established |
| Future Sight A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | TM060 | Psychic | ![]() | 120 | 10s | Level 61 or Seed of Mastery |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | TM055 | Normal | ![]() | 150 | 20s | Not established |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal | ![]() | 150 | 20s | Not established |
| Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | TM071 | Normal | ![]() | 90 | 8s | Not established |
| Ice Punch The user attacks with an icy punch. This may also leave targets frozen. | TM024 | Ice | ![]() | 75 | 7s | Not established |
| Icy Wind The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | TM049 | Ice | ![]() | 55 | 7s | Not established |
| Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | TM016 | Psychic | ![]() | — | 12s | Not established |
| Metronome The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | TM099 | Normal | ![]() | — | 4s | Not established |
| Mimic The user attacks by mimicking the last move that a target used, unleashing that same move back upon it. | TM125 | Normal | ![]() | — | 6s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Not established |
| Psychic The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | TM063 | Psychic | ![]() | 90 | 8s | Level 41 or Seed of Mastery |
| Psyshock The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | TM003 | Psychic | ![]() | 80 | 8s | Not established |
| Reflect The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | TM031 | Psychic | ![]() | — | 12s | Not established |
| Safeguard The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | TM051 | Normal | ![]() | — | 12s | Not established |
| Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | TM074 | Ghost | ![]() | 80 | 8s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Swagger The user enrages targets, leaving them confused but boosting their Attack stats for a while. | TM139 | Normal | ![]() | — | 10s | Not established |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal | ![]() | 60 | 5s | Not established |
| Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | TM095 | Dark | ![]() | — | 12s | Not established |
| Thunder Punch The user attacks with an electrified punch. This may also leave targets paralyzed. | TM023 | Electric | ![]() | 75 | 7s | Not established |
| Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | TM008 | Electric | ![]() | — | 10s | Not established |
| Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | TM067 | Electric | ![]() | 90 | 8s | Not established |
| Torment The user torments and enrages the target, making it harder for the same move to be used in quick succession. | TM121 | Dark | ![]() | — | 12s | Not established |
| Triple Axel The user attacks with three kicks, one after the other. The range of these attacks grow wider each time the user jumps up to unleash a kick. | TM144 | Ice | ![]() | 40 | 10s | Not established |
| Vacuum Wave The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets. | TM150 | Fighting | ![]() | 40 | 3s | Not established |
| Will-O-Wisp The user shoots a sinister flame to inflict a burn on targets. | TM057 | Fire | ![]() | — | 10s | Not established |
| Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | TM059 | Psychic | ![]() | 80 | 8s | Not established |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
27 acquisition contexts · showing 27
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Wild Zone 20 Wild spawn Base game | 53–54 | — | Various spawn points in Wild Zone 20; availability can vary by time and weather. Unlock: complete the main story at Rank A. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 20 Wild spawn Base gameAlpha | 62–63 | — | Various spawn points in Wild Zone 20; availability can vary by time and weather. Unlock: complete the main story at Rank A. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Wild Zone 20 Wild spawn Base gameAlpha | 64–65 | — | Various spawn points in Wild Zone 20; availability can vary by time and weather. Unlock: complete the main story at Rank A. Fixed Alpha spawn. Overall chance unknown. |
Fairy-type Hyperspace Wild Zones 4★ Fairy-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fairy-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fairy-type Hyperspace Wild Zones 4★ Fairy-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fairy-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fairy-type Hyperspace Wild Zones 4★ Fairy-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fairy-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fairy-type Hyperspace Wild Zones 4★ Fairy-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fairy-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fairy-type Hyperspace Wild Zones 4★ Fairy-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fairy-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fairy-type Hyperspace Wild Zones 4★ Fairy-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fairy-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fairy-type Hyperspace Wild Zones 4★ Fairy-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fairy-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fairy-type Hyperspace Wild Zones 4★ Fairy-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fairy-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fairy-type Hyperspace Wild Zones 4★ Fairy-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fairy-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fairy-type Hyperspace Wild Zones 4★ Fairy-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fairy-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 1 Hyperspace spawn Mega Dimension | 53–55 | 193–195 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 1 Hyperspace spawn Mega DimensionAlpha | 62–64 | 200 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 2 Hyperspace spawn Mega Dimension | 53–55 | 193–195 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 2 Hyperspace spawn Mega DimensionAlpha | 62–64 | 200 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 53–55 | 193–195 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 62–64 | 200 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Psychic-type Hyperspace Wild Zones 4★ Psychic-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Psychic-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Psychic-type Hyperspace Wild Zones 4★ Psychic-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Psychic-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Psychic-type Hyperspace Wild Zones 4★ Psychic-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Psychic-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Psychic-type Hyperspace Wild Zones 4★ Psychic-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Psychic-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Psychic-type Hyperspace Wild Zones 4★ Psychic-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Psychic-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Psychic-type Hyperspace Wild Zones 4★ Psychic-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Psychic-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Psychic-type Hyperspace Wild Zones 4★ Psychic-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Psychic-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Psychic-type Hyperspace Wild Zones 4★ Psychic-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Psychic-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |




















