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Z-A / Pokédex

Capsakid

Back to Pokédex

Capsakid

Hyperspace #14 in the Pokémon Legends: Z-A Pokédex

Capsakid in the National Pokédex

Capsakid is prone to intense mood swings, perhaps influenced by the spicy chemicals inside it. It will bite anything it takes a disliking to.

Details

Type

Grass

Category

-

Height

0.3 m (1'00")

Weight

3 kg (6.6 lbs)

National Pokédex

#0951

Pokédex

Hyperspace #14

Capsakid in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

62

116

245

Defense

40

76

196

Sp. Atk

62

116

245

Sp. Def

40

76

196

Speed

50

94

218

Total

304

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Hyperspace #14
EV yield
1 Atk
Catch rate
190
Base Exp.
61
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Capsakid

Capsakid

Hyperspace #14

Use Fire Stone.

Scovillain

Scovillain

Hyperspace #15

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Leafage

The user attacks by pelting targets with leaves.

Level: Start

Grass406sLevel 10 or Seed of Mastery
Leer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Bite

The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.

Level: 4

Dark606sLevel 7 or Seed of Mastery
Rollout

The user attacks by rolling into targets like a giant boulder.

Level: 8

Rock606sLevel 11 or Seed of Mastery
Growth

The user boosts its Attack and Sp. Atk stats for a short time by prompting its body to grow all at once.

Level: 10

Grass—15sLevel 13 or Seed of Mastery
Razor Leaf

The user attacks by launching leaves to slice up targets. This move has a heightened chance of landing a critical hit.

Level: 13

Grass556sLevel 16 or Seed of Mastery
Leech Seed

The user plants seeds that will slowly but continually absorb HP from targets and restore the user's HP.

Level: 16

Grass—12sLevel 19 or Seed of Mastery
Bullet Seed

The user attacks by forcefully shooting out five seeds, one after the other.

Level: 21

Grass156sLevel 24 or Seed of Mastery
Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Level: 24

Normal707sLevel 27 or Seed of Mastery
Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

Level: 28

Psychic808sLevel 31 or Seed of Mastery
Magical Leaf

The user attacks by scattering curious leaves that can chase targets down.

Level: 32

Grass606sLevel 35 or Seed of Mastery
Super Fang

The user attacks by chomping down on targets with its sharp incisors or front fangs. The damage dealt by this move depends on targets' HP.

Level: 35

Normal—9sLevel 38 or Seed of Mastery
Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Level: 38

Dark808sLevel 41 or Seed of Mastery
Seed Bomb

The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.

Level: 44

Grass357sLevel 47 or Seed of Mastery
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Level: 48

Grass12012sLevel 51 or Seed of Mastery
Bullet Seed

The user attacks by forcefully shooting out five seeds, one after the other.

TM040

Grass156sLevel 24 or Seed of Mastery
Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

TM025

Dark808sLevel 41 or Seed of Mastery
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Energy Ball

The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.

TM026

Grass908sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

TM042

Grass759sNot established
Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

TM001

Normal707sLevel 27 or Seed of Mastery
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Seed Bomb

The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.

TM128

Grass357sLevel 47 or Seed of Mastery
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

TM064

Grass12012sLevel 51 or Seed of Mastery
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

TM115

Grass406sNot established
Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

TM059

Psychic808sLevel 31 or Seed of Mastery
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

18 acquisition contexts · showing 18

Location and methodCapture levelHyperspace battle levelConditions

Fire-type Hyperspace Wild Zones

3★ Fire-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega Dimension
21–23131–133

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

3★ Fire-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega DimensionAlpha
30–32140–142

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

3★ Fire-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega Dimension
21–23131–133

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

3★ Fire-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega DimensionAlpha
30–32140–142

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

3★ Fire-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega Dimension
21–23131–133

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

3★ Fire-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega DimensionAlpha
30–32140–142

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

2★ Grass-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega Dimension
17–19112–114

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Grass-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

2★ Grass-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega DimensionAlpha
26–28121–123

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Grass-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

2★ Grass-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega Dimension
17–19112–114

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Grass-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

2★ Grass-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega DimensionAlpha
26–28121–123

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Grass-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

2★ Grass-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega Dimension
17–19112–114

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Grass-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

2★ Grass-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega DimensionAlpha
26–28121–123

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Grass-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

3★ Grass-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega Dimension
21–23131–133

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

3★ Grass-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega DimensionAlpha
30–32140–142

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

3★ Grass-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega Dimension
21–23131–133

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

3★ Grass-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega DimensionAlpha
30–32140–142

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

3★ Grass-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega Dimension
21–23131–133

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

3★ Grass-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega DimensionAlpha
30–32140–142

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Grass-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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