Vaporeon
Special damage · Intermediate difficulty
Role
Defender
Range
Ranged
Damage
Special
Difficulty
Intermediate

Builds
Saved move and item loadouts for common play patterns.
Muddy Turn (Supportive)
Path Disruption
Moves
Held Items
Battle Item
Flex Picks
Emblems
Hydro Turn
Path Disruption
Moves
Held Items
Battle Item
Flex Picks
Emblems
Muddy Turn (Damage)
Path Disruption
Moves
Held Items
Battle Item
Flex Picks
Emblems
Flip Splash
Path Disruption (Unite Emphasis)
Moves
Held Items
Battle Item
Flex Picks
Emblems
Hydro Ring
Path Support
Moves
Held Items
Battle Item
Flex Picks
Emblems
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Run Away
Restores the Pokémon's HP and nullifies damage from Pokémon from the opposing team. This Ability goes on a 30s cooldown after it's triggered.
Attack
Becomes a boosted attack with every third attack, dealing increased damage.

Swift
Upgrades
Hydro Pump
Muddy Water

Tackle
Upgrades
Aqua Ring
Flip Turn

Aquamarine Splash
Buff
30% Movement Speed, 40% Max HP Shield (6s)
Level Stats
Final level snapshot with level 1 context.
HP
9900
Lv 1 3400
Attack
115
Lv 1 20
Defense
540
Lv 1 90
Sp. Atk
450
Lv 1 90
Sp. Def
500
Lv 1 60
Crit
0%
Lv 1 0%
CDR
10%
Lv 1 0%
Lifesteal
0%
Lv 1 0%
Attack Speed
30%
Lv 1 10%
Move Speed
4300
Lv 1 3700
Pen
0
Lv 1 0








