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Vaporeon

Defender · Ranged

SpecialIntermediate

Only auto attacks can critically strike, but Vaporeon has 0% base Critical-Hit rate at all levels. When on a team with four other Eeveelutions, gains +2% Def and SpDef.

Builds

Saved move and item loadouts for common play patterns.

Muddy Turn (Supportive)

Path Disruption

Moves

Muddy WaterFlip Turn

Held Items

resonant-guardcurse-incensebuddy-barrier

Battle Item

eject-button

X Speed may also be used for Battle Item. This set heavily emphasizes protecting allies including the use of Aquamarine Splash

Hydro Turn

Path Disruption

Moves

Hydro PumpFlip Turn

Held Items

resonant-guardcurse-incensebuddy-barrier

Battle Item

eject-button

X Speed may also be used for Battle Item. This set heavily leans towards protecting allies

Muddy Turn (Damage)

Path Disruption

Moves

Muddy WaterFlip Turn

Held Items

sp-atk-specscurse-incensedrive-lens

Battle Item

eject-button

X Speed may also be used for Battle Item. Energy Amplifier may also be used to out pace enemy Unite usage as well as offering cooldown reduction for high disruption if used in tandem with Drive Lens.

Flip Splash

Path Disruption (Unite Emphasis)

Moves

Muddy WaterFlip Turn

Held Items

energy-amplifierbuddy-barrier

Battle Item

eject-button

MUDDY WATER IS USED AS A PLACEHOLDER. This set is emphasizing Aquamarine Splash usage. Third item in the set may be Curse Incense, Sp. Atk Specs, Resonant Guard, Drive Lens (for cooldown reduction)

Hydro Ring

Path Support

Moves

Hydro PumpAqua Ring

Held Items

sp-atk-specsdrive-lenswise-glasses

Battle Item

eject-button

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Run Away

Passive

Restores the Pokémon's HP and nullifies damage from Pokémon from the opposing team. This Ability goes on a 30s cooldown after it's triggered.

Attack

Basic

Becomes a boosted attack with every third attack, dealing increased damage.

Swift

Move 1Ranged7s

Has the user shoots 6 star-shaped rays in the designated direction, dealing damage to opposing Pokémon hit and reducing their movement speed by 35% for 0.3s. The user is slowed by 30% while casting this move.

Hydro Pump

7s

Muddy Water

9s

Tackle

Move 2Dash6s

Has the user charge in the designated direction, dealing damage to opposing Pokémon hit and shoves them for 0.25s.

Aqua Ring

8s

Flip Turn

6.5s

Aquamarine Splash

UniteArea89s

Has the user jump up high and dive underwater, creating a current that pulls in nearby opposing Pokémon for 0.3s. Afterward, the user leaps out of the water, dealing damage to nearby opposing Pokémon and throws them for 1s.

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© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

UNI / Pokémon

Vaporeon

Vaporeon

Defender · Ranged

SpecialIntermediate

Only auto attacks can critically strike, but Vaporeon has 0% base Critical-Hit rate at all levels. When on a team with four other Eeveelutions, gains +2% Def and SpDef.

Builds

Saved move and item loadouts for common play patterns.

Muddy Turn (Supportive)

Path Disruption

Moves

Muddy WaterFlip Turn

Held Items

resonant-guardcurse-incensebuddy-barrier

Battle Item

eject-button

X Speed may also be used for Battle Item. This set heavily emphasizes protecting allies including the use of Aquamarine Splash

Hydro Turn

Path Disruption

Moves

Hydro PumpFlip Turn

Held Items

resonant-guardcurse-incensebuddy-barrier

Battle Item

eject-button

X Speed may also be used for Battle Item. This set heavily leans towards protecting allies

Muddy Turn (Damage)

Path Disruption

Moves

Muddy WaterFlip Turn

Held Items

sp-atk-specscurse-incensedrive-lens

Battle Item

eject-button

X Speed may also be used for Battle Item. Energy Amplifier may also be used to out pace enemy Unite usage as well as offering cooldown reduction for high disruption if used in tandem with Drive Lens.

Flip Splash

Path Disruption (Unite Emphasis)

Moves

Muddy WaterFlip Turn

Held Items

energy-amplifierbuddy-barrier

Battle Item

eject-button

MUDDY WATER IS USED AS A PLACEHOLDER. This set is emphasizing Aquamarine Splash usage. Third item in the set may be Curse Incense, Sp. Atk Specs, Resonant Guard, Drive Lens (for cooldown reduction)

Hydro Ring

Path Support

Moves

Hydro PumpAqua Ring

Held Items

sp-atk-specsdrive-lenswise-glasses

Battle Item

eject-button

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Run Away

Passive

Restores the Pokémon's HP and nullifies damage from Pokémon from the opposing team. This Ability goes on a 30s cooldown after it's triggered.

Attack

Basic

Becomes a boosted attack with every third attack, dealing increased damage.

Swift

Move 1Ranged7s

Has the user shoots 6 star-shaped rays in the designated direction, dealing damage to opposing Pokémon hit and reducing their movement speed by 35% for 0.3s. The user is slowed by 30% while casting this move.

Hydro Pump

7s

Muddy Water

9s

Tackle

Move 2Dash6s

Has the user charge in the designated direction, dealing damage to opposing Pokémon hit and shoves them for 0.25s.

Aqua Ring

8s

Flip Turn

6.5s

Aquamarine Splash

UniteArea89s

Has the user jump up high and dive underwater, creating a current that pulls in nearby opposing Pokémon for 0.3s. Afterward, the user leaps out of the water, dealing damage to nearby opposing Pokémon and throws them for 1s.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.