
Trevenant
Defender · Melee
Only auto attacks can critically strike, but Trevenant has 0% base Critical-Hit rate at all levels.
Builds
Saved move and item loadouts for common play patterns.
Wood Hammer
Path Tank
Moves
Wood HammerBranch PokeHeld Items
focus-bandresonant-guardexp-shareBattle Item
eject-buttonEither Horn Leech or Pain Split may be opted for as second move. Both have merits based on enemy composition and your requirements. Big Root or Buddy Barrier may be opted for in the third item slot as well with Buddy Barrier having a greater utility to allies.
Curse (Protector)
Path Tank
Moves
CurseBranch PokeHeld Items
focus-bandresonant-guardexp-shareBattle Item
x-speedEither Horn Leech or Pain Split may be opted for as second move. Both have merits based on enemy composition and your requirements.
Curse (Threaten)
Path Tank
Moves
CurseBranch PokeHeld Items
focus-bandbig-rootcurse-bangleBattle Item
eject-buttonAeos Cookie is a very strong alternative for selfish set. Either Horn Leech or Pain Split may be opted for as second move. Both have merits based on enemy composition and your requirements. Curse Bangle is a fantastic utility area of effect tool in combination with Curse, the move. Assault Vest and Rocky Helmet may also be used in third slot based on enemy team composition.
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Natural Cure
When Trevenant deals or receives damage while at or below 35% max HP, a continuous HP recovery effect is triggered every 0.5s for 4s. This effect also reduces the cooldowns of Trevenant's moves by 1s every 1s. When this HP recovery effect ends, there is a 100s cooldown. However, this cooldown is reduced by 1s each time one of Trevenant's moves damage an enemy. This cooldown reduction cannot be triggered more than once every 0.5s.
Attack
Becomes a boosted attack with every third attack, dealing increased damage to enemies and heal for 5% max HP when this boosted attack hits.

Will-o-Wisp
Shoot 3 sinister flames in the designated direction, dealing damage to enemies hit and leaving them burned for 3s. This burn reduces enemy Attack by 10% and Sp. Attack by 5% for 3s. The first wisp to hit a target deals full damage, and subsequent flame hits deal 50% damage.
Wood Hammer
8sCurse
6s
Branch Poke
Trevenant jabs in the designated direction; dealing damage, decreasing their movement speed by 40% for 2s, and healing Trevenant for 9% max HP (over 3 ticks as 1 tick per second) when hitting an enemy.
Horn Leech
9sPain Split
10s
Phantom Forest
Briefly becomes unstoppable and creates a cursed forest, dealing damage to enemies in the area of effect and marking them, throwing them, and decreasing their movement speed by 50% for 2s. Trevenant and allies deal increased basic (and boosted) attack damage to enemies that were marked by this move (0.5s cd for each attacker). The mark lasts for 6s. Trevenant is also granted a shield for 6s when this move hits an enemy with the shield being strengthened for each enemy hit, up to 5 times. While Trevenant is shielded by this shield, HP recovery effects applied to Trevenant are increased by 50%.







