
Pawmot
All Rounder · Melee
Only auto attacks and Iron Fist's enhanced auto attacks can critically strike. Pawmot's Critical-Hit rate increases at levels 5 and 9.
Builds
Saved move and item loadouts for common play patterns.
Items Only
Anywhere Damage
Held Items
muscle-bandrazor-clawweakness-policyBattle Item
eject-buttonMoves
Move timings, descriptions, upgrades, and hidden detail text.

Iron Fist
After this Pokémon hits with a move, the next auto attack will be enhanced, dealing increased damage and restoring the user's HP.
Attack
Becomes a boosted attack with every third attack, lunging at an opposing Pokémon and dealing increased damage.

Nuzzle
The user nuzzles their electrified cheeks against the designated opposing Pokémon, dealing damage and leaving them paralyzed. The movement speed of opposing Pokémon paralyzed by this move is decreased by 30% for 2s and their basic attack speed is decreased by 10% for 2s.
Thunder Punch
5.5sSupercell Slam
7s
Scratch
The user attacks a designated opposing Pokémon with sharp claws, dealing damage.
Volt Switch
7sMach Punch
7s
Zip Zap Full-Charge Spark
Charge toward the designated Pokémon from the opposing team, dealing damage to the target and nearby opposing Pokémon. After using this move, the user enters Fighter Mode for 8s and resets the cooldown of all other moves. The Unite Move gauge will only charge when the user's basic attacks and moves hit opposing Pokémon. Basic Attacks against Pokémon from the opposing team increase Unite Move gauge by 4% and moves increase the gauge by 8%. Basic Attacks against wild Pokémon increase Unite Move gauge by 1% and moves increase the gauge by 2%.







