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UNI / Pokémon

Mr Mime

Back to Pokémon
#62SupporterMelee

Mr. Mime

Special damage · Intermediate difficulty

Role

Supporter

Range

Melee

Damage

Special

Difficulty

Intermediate

Mr. Mime official render

Builds

Saved move and item loadouts for common play patterns.

Confusion Barrier

Path Disrupter

Moves

ConfusionBarrier

Held Items

Resonant GuardFocus BandExp Share

Battle Item

Eject Button

Flex Picks

Buddy Barrier

Emblems

Special Attack Tank

Psychic Swap

Path Support

Moves

PsychicPower Swap

Held Items

Resonant GuardSp Atk SpecsExp Share

Battle Item

Eject Button

Flex Picks

Vanguard BellX Speed

Emblems

Special Attack Tank

Confusion Swap

Path Supporter

Moves

ConfusionPower Swap

Held Items

Resonant GuardSlick SpoonExp Share

Battle Item

Eject Button

Flex Picks

Sp. Atk SpecsX Speed

Emblems

Special Attack Tank

Psychic Barrier

Path Disrupter

Moves

PsychicBarrier

Held Items

Resonant GuardSp Atk SpecsExp Share

Battle Item

Eject Button

Flex Picks

Vanguard BellX Speed

Emblems

Special Attack Tank

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Filter

Passive

Reduced damage received for a short time after using a move.

Attack

Basic

Becomes a boosted attack with every third attack, dealing increased damage and throwing enemies when it hits.

Fake Out

Move 1Melee7s

Slap its hands together, shoving enemies in front of it.

Upgrades

Confusion

Lv 115s

Attacks straight in front of the user, dealing damage to enemies and shoving them. If an enemy shoved by this move hits an obstacle, it receives increased damage from this move and is left unable to act for a short time. If the enemy is currently guard-swapped, it is not shoved but receives increased damage from this move and is left unable to act for a short time.

Increased damage.

Psychic

Lv 116.5s

Centers one telekinetic blast each on the user, any guard-swapped enemies, and any Light Screen or Barrier walls created by the user, damaging all enemies caught in the blasts and lowering their Sp. Defense for a short time. If an enemy is hit by multiple overlapping blasts, that enemy is also left unable to act for a short time.

Also decreases the movement speed of enemies for a short time.

Light Screen

Move 2Hindrance8s

Create a wall of light in the designated area that prevents enemies from passing.

Upgrades

Barrier

Lv 137.5s

Create a translucent wall in the designated location that prevents enemies from passing. A maximum of two uses can be kept in reserve for this move and cannot be used more than once every 2s.

Increases the max number of uses that can be kept in reserve.

Power Swap

Lv 134.5s

Swaps the user's Defense and Sp. Defense stats with those of another Pokémon for a short time when it hits. Swapping with an enemy deals damage over time and decreases their movement speed while increasing the user's movement speed for a short time. Swapping with an ally increases the movement speed of that ally and the user for a short time.

Also continually restores the HP of the user and the ally while this move is in effect.

Showtime

UniteAreaLv 9100s

Jump to the designated location and start a pantomime performance, dealing damage over time to enemies in the area of effect and leaving them unable to act for a short time.

Buff

30% Movement Speed, 30% Max HP Shield (6s)

Level Stats

Final level snapshot with level 1 context.

Lv 15

HP

9200

Lv 1 3150

Attack

293

Lv 1 150

Defense

480

Lv 1 70

Sp. Atk

450

Lv 1 50

Sp. Def

420

Lv 1 60

Crit

0%

Lv 1 0%

CDR

10%

Lv 1 0%

Lifesteal

0%

Lv 1 0%

Attack Speed

29.99%

Lv 1 10%

Move Speed

4400

Lv 1 3800

Pen

0

Lv 1 0

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