Mr. Mime
Special damage · Intermediate difficulty
Role
Supporter
Range
Melee
Damage
Special
Difficulty
Intermediate

Builds
Saved move and item loadouts for common play patterns.
Confusion Barrier
Path Disrupter
Moves
Held Items
Battle Item
Flex Picks
Emblems
Psychic Swap
Path Support
Moves
Held Items
Battle Item
Flex Picks
Emblems
Confusion Swap
Path Supporter
Moves
Held Items
Battle Item
Flex Picks
Emblems
Psychic Barrier
Path Disrupter
Moves
Held Items
Battle Item
Flex Picks
Emblems
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Filter
Reduced damage received for a short time after using a move.
Attack
Becomes a boosted attack with every third attack, dealing increased damage and throwing enemies when it hits.

Fake Out
Slap its hands together, shoving enemies in front of it.
Upgrades
Confusion
Attacks straight in front of the user, dealing damage to enemies and shoving them. If an enemy shoved by this move hits an obstacle, it receives increased damage from this move and is left unable to act for a short time. If the enemy is currently guard-swapped, it is not shoved but receives increased damage from this move and is left unable to act for a short time.
Increased damage.
Psychic
Centers one telekinetic blast each on the user, any guard-swapped enemies, and any Light Screen or Barrier walls created by the user, damaging all enemies caught in the blasts and lowering their Sp. Defense for a short time. If an enemy is hit by multiple overlapping blasts, that enemy is also left unable to act for a short time.
Also decreases the movement speed of enemies for a short time.

Light Screen
Create a wall of light in the designated area that prevents enemies from passing.
Upgrades
Barrier
Create a translucent wall in the designated location that prevents enemies from passing. A maximum of two uses can be kept in reserve for this move and cannot be used more than once every 2s.
Increases the max number of uses that can be kept in reserve.
Power Swap
Swaps the user's Defense and Sp. Defense stats with those of another Pokémon for a short time when it hits. Swapping with an enemy deals damage over time and decreases their movement speed while increasing the user's movement speed for a short time. Swapping with an ally increases the movement speed of that ally and the user for a short time.
Also continually restores the HP of the user and the ally while this move is in effect.

Showtime
Jump to the designated location and start a pantomime performance, dealing damage over time to enemies in the area of effect and leaving them unable to act for a short time.
Buff
30% Movement Speed, 30% Max HP Shield (6s)
Level Stats
Final level snapshot with level 1 context.
HP
9200
Lv 1 3150
Attack
293
Lv 1 150
Defense
480
Lv 1 70
Sp. Atk
450
Lv 1 50
Sp. Def
420
Lv 1 60
Crit
0%
Lv 1 0%
CDR
10%
Lv 1 0%
Lifesteal
0%
Lv 1 0%
Attack Speed
29.99%
Lv 1 10%
Move Speed
4400
Lv 1 3800
Pen
0
Lv 1 0








