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Metagross

All Rounder · Melee

PhysicalIntermediate

Only auto attacks and the additional damage from Iron Defense can critically strike. Metagross's Critical-Hit rate increases at levels 5 and 9.

Builds

Saved move and item loadouts for common play patterns.

Gyro Rise

Anywhere Damage

Moves

Gyro BallMagnet Rise

Held Items

attack-weightaccel-bracerweakness-policy

Battle Item

x-speed

Gyro Zen

Anywhere Damage

Moves

Gyro BallZen Headbutt

Held Items

attack-weightaccel-bracerweakness-policy

Battle Item

x-speed

Meteor Zen

Anywhere Damage

Moves

Meteor MashZen Headbutt

Held Items

attack-weightaccel-bracerweakness-policy

Battle Item

eject-button

Resonant Guard, Focus Band or Aeos Cookie may also be used as a defensive item over Weakness Policy.

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Clear Body

Passive

Reduces the duration of hindrance effects by 10% when enemy players are nearby. The more enemy players there are, the more the hindrance effects are reduced, up to a maximum of 5 enemy players (50% max).

Attack

Basic

Becomes a boosted attack with every third attack, striking with an increased area of attack. When a boosted attack hits, the cooldown of Iron Defense, Meteor Mash or Gyro Ball is reduced by 10%. If multiple targets are hit, the cooldown is instead reduced by 20%.

Iron Defense

Move 1Buff8s

Gain a shield lasting 5s and gain a boosted attack. That boosted attack deals additional damage.

Meteor Mash

7s

Gyro Ball

4s

Tackle

Move 2Dash8.5s

Scan in a designated direction. If the scan hits an enemy, the user then charges toward the enemy hit, dealing damage.

Zen Headbutt

5s

Magnet Rise

9s

Compute and Crush

UniteDash112s

Quickly analyzes the position of nearby enemies, granting a shield based on the number of enemies analyzed and become unstoppable. When 2 or fewer enemies are analyzed, lunge towards the enemy with the lowest HP, leaving it unable to act for 0.8s and dealing damage to it thrice, with the third hit dealing damage based on the target's missing HP. If an enemy is knocked out by this move, the user recovers 30% of its Unite Move gauge. If there are three or more analyzed, lunge toward the enemy with the lowest HP, dealing damage to nearby enemies and creating a wall around the user. If a wall is created, Compute and Crash may be used again to take down the wall.

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© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

UNI / Pokémon

Metagross

Metagross

All Rounder · Melee

PhysicalIntermediate

Only auto attacks and the additional damage from Iron Defense can critically strike. Metagross's Critical-Hit rate increases at levels 5 and 9.

Builds

Saved move and item loadouts for common play patterns.

Gyro Rise

Anywhere Damage

Moves

Gyro BallMagnet Rise

Held Items

attack-weightaccel-bracerweakness-policy

Battle Item

x-speed

Gyro Zen

Anywhere Damage

Moves

Gyro BallZen Headbutt

Held Items

attack-weightaccel-bracerweakness-policy

Battle Item

x-speed

Meteor Zen

Anywhere Damage

Moves

Meteor MashZen Headbutt

Held Items

attack-weightaccel-bracerweakness-policy

Battle Item

eject-button

Resonant Guard, Focus Band or Aeos Cookie may also be used as a defensive item over Weakness Policy.

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Clear Body

Passive

Reduces the duration of hindrance effects by 10% when enemy players are nearby. The more enemy players there are, the more the hindrance effects are reduced, up to a maximum of 5 enemy players (50% max).

Attack

Basic

Becomes a boosted attack with every third attack, striking with an increased area of attack. When a boosted attack hits, the cooldown of Iron Defense, Meteor Mash or Gyro Ball is reduced by 10%. If multiple targets are hit, the cooldown is instead reduced by 20%.

Iron Defense

Move 1Buff8s

Gain a shield lasting 5s and gain a boosted attack. That boosted attack deals additional damage.

Meteor Mash

7s

Gyro Ball

4s

Tackle

Move 2Dash8.5s

Scan in a designated direction. If the scan hits an enemy, the user then charges toward the enemy hit, dealing damage.

Zen Headbutt

5s

Magnet Rise

9s

Compute and Crush

UniteDash112s

Quickly analyzes the position of nearby enemies, granting a shield based on the number of enemies analyzed and become unstoppable. When 2 or fewer enemies are analyzed, lunge towards the enemy with the lowest HP, leaving it unable to act for 0.8s and dealing damage to it thrice, with the third hit dealing damage based on the target's missing HP. If an enemy is knocked out by this move, the user recovers 30% of its Unite Move gauge. If there are three or more analyzed, lunge toward the enemy with the lowest HP, dealing damage to nearby enemies and creating a wall around the user. If a wall is created, Compute and Crash may be used again to take down the wall.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.