
Metagross
All Rounder · Melee
Only auto attacks and the additional damage from Iron Defense can critically strike. Metagross's Critical-Hit rate increases at levels 5 and 9.
Builds
Saved move and item loadouts for common play patterns.
Gyro Rise
Anywhere Damage
Moves
Gyro BallMagnet RiseHeld Items
attack-weightaccel-bracerweakness-policyBattle Item
x-speedGyro Zen
Anywhere Damage
Moves
Gyro BallZen HeadbuttHeld Items
attack-weightaccel-bracerweakness-policyBattle Item
x-speedMeteor Zen
Anywhere Damage
Moves
Meteor MashZen HeadbuttHeld Items
attack-weightaccel-bracerweakness-policyBattle Item
eject-buttonResonant Guard, Focus Band or Aeos Cookie may also be used as a defensive item over Weakness Policy.
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Clear Body
Reduces the duration of hindrance effects by 10% when enemy players are nearby. The more enemy players there are, the more the hindrance effects are reduced, up to a maximum of 5 enemy players (50% max).
Attack
Becomes a boosted attack with every third attack, striking with an increased area of attack. When a boosted attack hits, the cooldown of Iron Defense, Meteor Mash or Gyro Ball is reduced by 10%. If multiple targets are hit, the cooldown is instead reduced by 20%.

Iron Defense
Gain a shield lasting 5s and gain a boosted attack. That boosted attack deals additional damage.
Meteor Mash
7sGyro Ball
4s
Tackle
Scan in a designated direction. If the scan hits an enemy, the user then charges toward the enemy hit, dealing damage.
Zen Headbutt
5sMagnet Rise
9s
Compute and Crush
Quickly analyzes the position of nearby enemies, granting a shield based on the number of enemies analyzed and become unstoppable. When 2 or fewer enemies are analyzed, lunge towards the enemy with the lowest HP, leaving it unable to act for 0.8s and dealing damage to it thrice, with the third hit dealing damage based on the target's missing HP. If an enemy is knocked out by this move, the user recovers 30% of its Unite Move gauge. If there are three or more analyzed, lunge toward the enemy with the lowest HP, dealing damage to nearby enemies and creating a wall around the user. If a wall is created, Compute and Crash may be used again to take down the wall.







