
Latias
Supporter · Ranged
Only auto attacks can critically strike, but Latias has 0% base Critical-Hit rate at all levels.
Builds
Saved move and item loadouts for common play patterns.
Mist Pulse
Path Support
Moves
Dragon PulseMist BallHeld Items
shell-bellcurse-incensedrive-lensBattle Item
potionWhen going for trades Mist Ball's damage reduction makes it safer for to enter in range for Dragon Pulses. Shell Bell aims to keep HP topped off incidentally. Cooldown reduction is valuable to maintain uptime on the debuffs as well as allowing quicker stacking of Eon Power. Resonant Guard acts in a similar way to Shell Bell but without cooldown reduction and without needing to hit a move to proc (ie: an auto attack can proc Resonant Guard) and has early game ally support as an alternate item to Drive Lens.
Mist Breath
Path Support
Moves
Dragon BreathMist BallHeld Items
curse-incenseshell-belldrive-lensBattle Item
potionShell Bell aims to keep HP topped off going for trades and giving CDR, being able to proc approximately once every two Dragon Breaths. Cooldown reduction is valuable to maintain uptime on the debuffs as well as allowing quicker stacking of Eon Power. Resonant Guard acts in a similar way to Shell Bell but without cooldown reduction and without needing to hit a move to proc and has early game ally support as an alternate item to Drive Lens. In a poke centric composition or vs poke, the ability and time to farm wild Pokémon is reduced and EXP Share can be considered but is undesirable. This set's debuffing opponents offensive and defensive power wants you and your team to move forwards thus putting you in exp range of farm or KOs.
Cheer Breath
Path Support
Moves
Dragon BreathDragon CheerHeld Items
shell-bellexp-shareresonant-guardBattle Item
potionShell Bell aims to keep HP topped off in a poke war, being able to proc approximately once every two Dragon Breaths. Resonant Guard acts in a similar way to Shell Bell but without cooldown reduction and without needing to hit a move to proc. Cooldown reduction is valuable to maintain uptime on the debuffs as well as allowing quicker stacking of Eon Power allowing for an alternate item of Drive Lens. Due to the nature of the moves, Curse Incense is not optimal but should be used if no one else on the team has it. In a poke centric composition or vs poke, the ability and time to farm wild Pokémon is reduced requiring the use of EXP Share to keep up.
Cheer Pulse
Path Support
Moves
Dragon PulseDragon CheerHeld Items
drive-lenssp-atk-specsresonant-guardBattle Item
potionPersonal survivability is increased through special attack increasing Dragon Cheer shield and heal values of Dragon Pulse. Shell Bell variant emphasizes cooldown reduction for frequent Dragon Cheer shields and casts of Dragon Pulse. Shell Bell heal is tied to Dragon Pulse as Dragon Cheer cannot activate it. Resonant Guard variant allows for more agression early and better ally support. Due to the nature of the move set, Curse Incense is not as strong but should be considered if no other team members are using anti-heal.
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Levitate
After using a move: increases movement speed by 50% for 2s (decaying by 5% every 0.25s).
Attack
Shoots a psychic projectile at an opposing Pokémon, damaging them.

Confusion
Releases a weak telekinetic force in the designated direction, damaging opposing Pokémon hit and decreasing their movement speed by 20% for 2s.
Mist Ball
7sDragon Cheer
8s
Swift
Shoots star-shaped rays in a large area in the designated direction, damaging opposing Pokémon in the area of effect.
Dragon Pulse
6.5sDragon Breath
5.5s
Mist Blast
Aims at the designated Pokémon from the opposing team and charges power for 1.8s before releasing a pulse, damaging all opposing Pokémon hit. Resets move cooldowns immediately after releasing the pulse, and increases cooldown reduction by 20% for 9.5s.







