Glaceon
Ranged Attacker · Special damage · Intermediate difficulty
Pokémon details
Role
Range
Damage type
Difficulty
Competitive tier
Solo Queue tier
Last updated
Stats
| Stat | Lv 1 | Lv 15 |
|---|---|---|
| HP | 3,200 | 6,700 |
| Attack | 20 | 116 |
| Defense | 70 | 275 |
| Sp. Attack | 100 | 880 |
| Sp. Defense | 64 | 230 |
| Critical-Hit Rate | 0% | 20% |
| Cooldown Reduction | 0% | 10% |
| Life Steal | 0% | 0% |
| Attack Speed | 10% | 100% |
| Movement Speed | 3,700 | 4,300 |
| Penetration | 0 | 0 |
Moves

Passive
Run Away
When Eevee would be affected by a hindrance, the hindrance is negated and becomes invincible for 1s. This Ability goes on cooldown after it’s triggered (70s cd).
Basic Attack
Attack
Becomes a boosted attack with every third attack, dealing increased damage and giving Glaceon 2 ice crystals when the boosted attack hits. Ice crystals last 5s and the duration is refreshed upon gaining additional crystals. Glaceon can hold a maximum of 8 ice crystals at a time.

Move 1
Swift
Buff · 5s cooldown
Creates 4 stars around the user. For a short time afterward, each time the user hits an enemy with a basic attack, one of the stars (or 2 stars in the case of a boosted attack) will shoot out and deal additional damage to that enemy.
Move 1 option
Icicle Spear
Sure Hit · Learned at Lv 4 · 6s cooldown
Has the user launch all of their stored ice crystals in rapid succession at the designated enemy. If no ice crystals are stored when this move is used, 2 ice crystals are instantly created and all crystals are launched. The crystals shatter when they hit the designated target, dealing damage to enemies in the area-of-effect. Launched ice crystals can hit enemies on the opposing team that are not the designated target of this move. If this occurs, the ice crystals will still shatter on impact and deal damage in an area in the same way. Ice crystals launched by this move deal increasing damage each time they hit the same enemy. After this move is used, the cooldown of Ice Shard or Freeze-Dry is reduced.
Upgrade at Lv 10: Each launched ice crystal also deals additional damage to enemies hit, equal to a set percentage of their max HP.
Move 1 option
Icy Wind
Dash · Learned at Lv 4 · 6.5s cooldown
Jump a short distance in the designated direction. Glaceon's next basic attack launches all stored ice crystals at an enemy, dealing damage to them. Glaceon then regains the same number of ice crystals that were launched. If Glaceon hits the same enemy with 1 or more ice crystals, that enemies movement speed is decreased for a short time. The more ice crystals that hit that target, the stronger this movement speed-decrease effect. If Glaceon has no ice crystals when this move is used, gain 2 ice crystals.
Upgrade at Lv 10: Each launched ice crystal also deals additional damage to the enemy hit, equal to a set percentage of their max HP.

Move 2
Tail Whip
Sure Hit · 8s cooldown
The user wags their tail at an enemy, dealing damage and decreasing their Defense, Sp. Def, and movement speed for a short time. The user's next basic attack after using this move becomes a boosted attack.
Move 2 option
Ice Shard
Buff · Learned at Lv 6 · 8.5s cooldown
Increase movement speed for a short time. Afterward, Glaceon's basic attack speed increases for a short time, and basic attacks change into attacks that hurl chunks of ice. These chunks of ice deal damage to enemies hit and decrease their movement speed for a short time. Every time a chunk of ice hits, the user gains 1 ice crystal. The user gains 2 ice crystals if this move is used while launching ice crystals with Icicle Spear, or if it's used after Icy Wind has been used, but before the user has launched all ice crystals with the next basic attack.
Upgrade at Lv 12: Also increases basic attack speed for the duration of this move's effect.
Move 2 option
Freeze Dry
Ranged · Learned at Lv 6 · 7.5s cooldown
Glaceon shoots out a freezing burst of air in a forward direction, increasing Sp. Atk for a short time. . This burst explodes upon hitting an enemy or after traveling a set distance; dealing damage to enemies in the area-of-effect. For each enemy hit by the explosion, Glaceon gains 1 ice crystal. The explosion also leaves behind an ice zone. Enemies that enter this ice zone will have their movement speed decreased. If they remain in the ice zone for a set amount of time, they become frozen for a short time.
Upgrade at Lv 12: For each enemy hit by this move's explosions; gain 1 ice crystal.

Unite Move
Glacial Stage
Area · Learned at Lv 8 · 112s cooldown
Leap up high, creating an ice zone in front of Glaceon that deals damage to enemies in the area-of-effect. While Glaceon is in the ice zone, movement speed is increased and Glaceon gains 1 ice crystal whenever a set amount of time passes. The movement speed of enemies in the ice zone is decreased.
Buff for 6s: 30% Movement Speed, 35% Attack Speed, 20% Max HP Shield
Builds
Spear Shard
Center / Center Split
Moves
Icicle Spear
Ice Shard
Held items
Battle item
Alternatives
Freeze Wind
Center / Center Split Damage
Moves
Icy Wind
Freeze Dry
Held items
Battle item
Alternatives
Freeze Wind
Center / Center Split Damage
Moves
Icy Wind
Freeze Dry
Held items
Battle item
Alternatives





















