
Glaceon
Attacker · Ranged
Auto attacks, Ice Shard, and Icy Wind can critically strike. Glaceon's Critical-Hit rate increases at levels 5 and 9. At level 4, Glaceon gains 12.5% spell vamp (restores HP when dealing Special Attack damage). When on a team with four other Eeveelutions, gains +1% basic attack speed.
Builds
Saved move and item loadouts for common play patterns.
Spear Shard
Center / Center Split
Moves
Icicle SpearIce ShardHeld Items
wise-glassescurse-incenseslick-spoonBattle Item
eject-buttonSlick Spoon is stronger against bulkier opponents while Drive Lens is stronger against squishier opponents. Choice Specs may also substitute in.
Freeze Wind
Center / Center Split Damage
Moves
Icy WindFreeze DryHeld Items
slick-spoondrive-lensshell-bellBattle Item
eject-buttonTake any two of the three CDR items listed
Freeze Wind
Center / Center Split Damage
Moves
Icy WindFreeze DryHeld Items
slick-spoonwise-glassesdrive-lensBattle Item
eject-buttonThis set cannot juggle permanently but can still maintain high ice crystal count through smart management. Offer's highest damage burst. Choice Specs assists in Freeze Dry and early game secure bursts. Wise Glasses priority over Choice Specs offers greater damage that relies less on Freeze Dry hitting priority targets.
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Run Away
When Eevee would be affected by a hindrance, the hindrance is negated and becomes invincible for 1s. This Ability goes on cooldown after it’s triggered (70s cd).
Attack
Becomes a boosted attack with every third attack, dealing increased damage and giving Glaceon 2 ice crystals when the boosted attack hits. Ice crystals last 5s and the duration is refreshed upon gaining additional crystals. Glaceon can hold a maximum of 8 ice crystals at a time.

Swift
Creates 4 stars around the user. For a short time afterward, each time the user hits an enemy with a basic attack, one of the stars (or 2 stars in the case of a boosted attack) will shoot out and deal additional damage to that enemy.
Creates 4 stars around the user. For a short time afterward, each time the user hits an enemy with a basic attack or boosted attack, one or two of the stars respectively will shoot out and deal additional damage to the target.
Icicle Spear
6sHas the user launch all of their stored ice crystals in rapid succession at the designated enemy. If no ice crystals are stored when this move is used, 2 ice crystals are instantly created and all crystals are launched. The crystals shatter when they hit the designated target, dealing damage to enemies in the area-of-effect. Launched ice crystals can hit enemies on the opposing team that are not the designated target of this move. If this occurs, the ice crystals will still shatter on impact and deal damage in an area in the same way. Ice crystals launched by this move deal increasing damage each time they hit the same enemy. After this move is used, the cooldown of Ice Shard or Freeze-Dry is reduced.
Each launched ice crystal also deals additional damage to enemies hit, equal to a set percentage of their max HP.
Icy Wind
6.5sJump a short distance in the designated direction. Glaceon's next basic attack launches all stored ice crystals at an enemy, dealing damage to them. Glaceon then regains the same number of ice crystals that were launched. If Glaceon hits the same enemy with 1 or more ice crystals, that enemies movement speed is decreased for a short time. The more ice crystals that hit that target, the stronger this movement speed-decrease effect. If Glaceon has no ice crystals when this move is used, gain 2 ice crystals.
Each launched ice crystal also deals additional damage to the enemy hit, equal to a set percentage of their max HP.

Tail Whip
The user wags their tail at an enemy, dealing damage and decreasing their Defense, Sp. Def, and movement speed for a short time. The user's next basic attack after using this move becomes a boosted attack.
Has the user wag its tail at an enemy, dealing damage and decreasing their Defense and Sp. Def by 30% for 2s, and movement speed by 20% for 1.5s. The next auto attack after using this move becomes a boosted attack.
Ice Shard
8.5sIncrease movement speed for a short time. Afterward, Glaceon's basic attack speed increases for a short time, and basic attacks change into attacks that hurl chunks of ice. These chunks of ice deal damage to enemies hit and decrease their movement speed for a short time. Every time a chunk of ice hits, the user gains 1 ice crystal. The user gains 2 ice crystals if this move is used while launching ice crystals with Icicle Spear, or if it's used after Icy Wind has been used, but before the user has launched all ice crystals with the next basic attack.
Also increases basic attack speed for the duration of this move's effect.
Freeze Dry
7.5sGlaceon shoots out a freezing burst of air in a forward direction, increasing Sp. Atk for a short time. . This burst explodes upon hitting an enemy or after traveling a set distance; dealing damage to enemies in the area-of-effect. For each enemy hit by the explosion, Glaceon gains 1 ice crystal. The explosion also leaves behind an ice zone. Enemies that enter this ice zone will have their movement speed decreased. If they remain in the ice zone for a set amount of time, they become frozen for a short time.
For each enemy hit by this move's explosions; gain 1 ice crystal.

Glacial Stage
Leap up high, creating an ice zone in front of Glaceon that deals damage to enemies in the area-of-effect. While Glaceon is in the ice zone, movement speed is increased and Glaceon gains 1 ice crystal whenever a set amount of time passes. The movement speed of enemies in the ice zone is decreased.
Glaceon leaps up high, creating an ice zone in front of themself that deals damage to enemies in the area-of-effect. While Glaceon is in the ice zone, their movement speed is increased by 50% for 6s, and Glaceon gains 1 ice crystals every second while in the zone. The movement speed of enemies in the ice zone is decreased by 50% for 2s.







