UNI / Pokémon

Clefable

Clefable

Melee Supporter · Special damage · Novice difficulty

Pokémon details

Role

Supporter

Range

Melee

Damage type

Special

Difficulty

Novice

Competitive tier

B

Solo Queue tier

Last updated

Dec 27, 2025

Stats

StatLv 1Lv 15
HP3,3009,000
Attack130300
Defense40300
Sp. Attack40670
Sp. Defense30330
Critical-Hit Rate0%0%
Cooldown Reduction0%10%
Life Steal0%0%
Attack Speed10%20%
Movement Speed3,7004,300
Penetration00

Moves

Passive

Magic Guard

This Pokémon receives a shield when restoring an ally Pokémon's HP. The strength of this shield is proportional to the amount of HP restored.

Basic Attack

Attack

Move 1

Heal Pulse

Recovery · 7s cooldown

Has the user immediately restore HP to itself and nearby allies.

Move 1 option

Moonlight

Recovery · Learned at Lv 4 · 8s cooldown

Clefable continually restores HP to themself and nearby allies for a short time. Clefable's movement speed is increased while this move is active.

Upgrade at Lv 10: Widens this move's area-of-effect and increases the duration of its effects.

Move 1 option

Draining Kiss

Recovery · Learned at Lv 4 · 4s cooldown

Clefable attacks nearby enemies with an energy-draining kiss. Each enemy hit by the kiss receives damage and releases an air kiss. These air kisses will travel to a nearby ally with the lowest HP and restore their HP. If no allies are nearby, the air kisses will return to the user and restore Clefable's HP instead.

Move 2

Disarming Voice

Area · 9s cooldown

Has the user let out a charming cry, dealing damage to nearby enemies and decreasing their movement speed for a short time.

Move 2 option

Gravity

Hindrance · Learned at Lv 6 · 8s cooldown

Has the user create a gravity zone centered on itself that persists for a set amount of time. Inside the gravity zone, Clefable's auto attacks change and deal increased damage. Enemies in the zone have their movement speed decreased which becomes stronger whenever a set amount of time passes. These enemies are also unable to use dash moves. If an enemy attempts to enter the zone with a dash move, the dash move is stopped and that enemy is left unable to act for a short time.

Upgrade at Lv 12: Widens the area-of-effect and increases the duration of its effects.

Move 2 option

Follow Me

Hindrance · Learned at Lv 6 · 7.5s cooldown

Unite Move

Wonder Wish

Recovery · Learned at Lv 8 · 100s cooldown

Buff for 6s: 30% Movement Speed, 30% CDR, 20% Max HP Shield

Builds

Moonlight+Any

Path Support

Moves

Moonlight

Heal Pulse

Battle item

Alternatives

Emblems

Special Attack Cooldown Reduction - Bulk for Survivability

Kiss Me

Path Support or Tank

Moves

Draining Kiss

Follow Me

Battle item

Alternatives

Emblems

Special Attack Cooldown Reduction - Bulk for Survivability

Patch history

All patch notes