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S/V / Moves

Electro Drift

Electro Drift

Electric-type special move in Pokémon Scarlet and Violet.

Flavor

In-game flavor text and battle data for this move.
ElectricSpecial

The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Miraidon

Paldea #400

ElectricDragon
56

Collision Course

Fighting

Shed Tail

Normal
ElectricSpecial

Electro Drift

Electric-type move

Move #

879

Introduced

Generation IX

Power

100

Accuracy

100

PP

5

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Aura WheelElectricPhysical

-

110100102

Morpeko attacks and boosts its Speed stat with the energy stored in its cheeks. This move's type changes depending on the user's form.

Bolt StrikeElectricPhysical

-

1308551

The user surrounds itself with a great amount of electricity and charges the target. This may also leave the target with paralysis.

ChargeElectricStatus
TM173
--2072

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

Charge BeamElectricSpecial509010146

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

DischargeElectricSpecial

-

801001575

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

Double ShockElectricPhysical

-

12010051

The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.

Eerie ImpulseElectricStatus-1001570

The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.

Electric TerrainElectricStatus--1085

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

Electro BallElectricSpecial-1001081

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

Electro ShotElectricSpecial

-

130100101

The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.

ElectrowebElectricSpecial55951576

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

Fusion BoltElectricPhysical

-

10010052

The user throws down a giant lightning bolt. This move's power is boosted when influenced by an enormous flame.

Magnet RiseElectricStatus

-

--1016

The user levitates using electrically generated magnetism for five turns.

Magnetic FluxElectricStatus

-

--209

The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability.

NuzzleElectricPhysical

-

201002023

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

OverdriveElectricSpecial

-

80100102

The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.

Parabolic ChargeElectricSpecial

-

65100203

The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.

Rising VoltageElectricSpecial

-

70100201

The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.

Shock WaveElectricSpecial

-

60-2019

The user strikes the target with a quick jolt of electricity. This attack never misses.

SparkElectricPhysical

-

651002051

The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.

Supercell SlamElectricPhysical100951547

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

ThunderElectricSpecial1107010203

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Thunder CageElectricSpecial

-

8090151

The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.

Thunder FangElectricPhysical65951587

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Thunder PunchElectricPhysical7510015183

The target is attacked with an electrified punch. This may also leave the target with paralysis.

Thunder ShockElectricSpecial

-

401003059

The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.

Thunder WaveElectricStatus-9020225

The user launches a weak jolt of electricity that paralyzes the target.

ThunderboltElectricSpecial9010015222

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

ThunderclapElectricSpecial

-

7010051

This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack.

Volt SwitchElectricSpecial701002084

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Wild ChargeElectricPhysical9010015130

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Wildbolt StormElectricSpecial

-

10080102

The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.

Zap CannonElectricSpecial

-

12050529

The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.

Zing ZapElectricPhysical

-

80100101

The user crashes into the target, delivering a powerful electric shock. This may also make the target flinch.

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