Transform
Normal-type status move in Pokémon Let's Go, Pikachu! & Eevee!
Flavor

StatusThe user transforms into a copy of the target right down to having the same move set.

StatusTransform
Normal-type move
Move #
144
Introduced
Generation I
Power
-
Accuracy
-
PP
10
Priority
0
Machine
-
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Barrage | ![]() | Physical | - | 15 | 85 | 20 | 3 | Round objects are hurled at the target to strike two to five times in a row. |
| Bide | ![]() | Physical | - | - | - | 10 | 14 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Bind | ![]() | Physical | - | 15 | 85 | 20 | 7 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Body Slam | ![]() | Physical | - | 85 | 100 | 15 | 8 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Comet Punch | ![]() | Physical | - | 18 | 85 | 15 | 3 | The target is hit with a flurry of punches that strike two to five times in a row. |
| Constrict | ![]() | Physical | - | 10 | 100 | 35 | 5 | The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target’s Speed stat. |
| Conversion | ![]() | Status | - | - | - | 30 | 1 | The user changes its type to become the same type as the move at the top of the list of moves it knows. |
| Cut | ![]() | Physical | - | 50 | 95 | 30 | 1 | The target is cut with a scythe or claw. |
| Defense Curl | ![]() | Status | - | - | - | 40 | 15 | The user curls up to conceal weak spots and raise its Defense stat. |
| Disable | ![]() | Status | - | - | 100 | 20 | 24 | For four turns, this move prevents the target from using the move it last used. |
| Dizzy Punch | ![]() | Physical | - | 70 | 100 | 10 | 3 | The target is hit with rhythmically launched punches. This may also leave the target confused. |
| Double Slap | ![]() | Physical | - | 15 | 85 | 10 | 7 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Double Team | ![]() | Status | - | - | - | 15 | 4 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Double-Edge | ![]() | Physical | - | 120 | 100 | 15 | 25 | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Egg Bomb | ![]() | Physical | - | 100 | 75 | 10 | 3 | A large egg is hurled at the target with maximum force to inflict damage. |
| Encore | ![]() | Status | - | - | 100 | 5 | 11 | The user compels the target to keep using the move it encored for three turns. |
| Explosion | ![]() | Physical | - | 250 | 100 | 5 | 10 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Facade | ![]() | Physical | 70 | 100 | 20 | 181 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
| Fake Out | ![]() | Physical | - | 40 | 100 | 10 | 11 | This attack hits first and makes the target flinch. It only works the first turn the user is in battle. |
| Feint | ![]() | Physical | - | 30 | 100 | 10 | 9 | This attack hits a target using Protect. This also lifts the effects of the move. |
| Flash | ![]() | Status | - | - | 100 | 20 | 3 | The user flashes a bright light that cuts the target’s accuracy. |
| Focus Energy | ![]() | Status | - | - | - | 30 | 28 | The user takes a deep breath and focuses so that critical hits land more easily. |
| Fury Attack | ![]() | Physical | - | 15 | 85 | 20 | 14 | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| Fury Swipes | ![]() | Physical | - | 18 | 80 | 15 | 26 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
| Glare | ![]() | Status | - | - | 100 | 30 | 2 | The user intimidates the target with the pattern on its belly to cause paralysis. |
| Growl | ![]() | Status | - | - | 100 | 40 | 47 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| Growth | ![]() | Status | - | - | - | 20 | 13 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| Guillotine | ![]() | Physical | - | - | 30 | 5 | 4 | A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
| Harden | ![]() | Status | - | - | - | 30 | 17 | The user stiffens all the muscles in its body to raise its Defense stat. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | 182 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |
| Helping Hand | ![]() | Status | - | - | 20 | 51 | The user assists an ally by boosting the power of that ally’s attack. | |
| Horn Attack | ![]() | Physical | - | 65 | 100 | 25 | 7 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Horn Drill | ![]() | Physical | - | - | 30 | 5 | 8 | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| Hyper Beam | ![]() | Special | 150 | 90 | 5 | 104 | The target is attacked with a powerful beam. The user can’t move on the next turn. | |
| Hyper Fang | ![]() | Physical | - | 80 | 90 | 15 | 4 | The user bites hard on the target with its sharp front fangs. This may also make the target flinch. |
| Leer | ![]() | Status | - | - | 100 | 30 | 43 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Lovely Kiss | ![]() | Status | - | - | 75 | 10 | 1 | With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. |
| Mega Kick | ![]() | Physical | - | 120 | 75 | 5 | 1 | The target is attacked by a kick launched with muscle-packed power. |
| Mega Punch | ![]() | Physical | - | 80 | 85 | 20 | 7 | The target is slugged by a punch thrown with muscle-packed power. |
| Metronome | ![]() | Status | - | - | - | 10 | 3 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Mimic | ![]() | Status | - | - | - | 10 | 3 | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Minimize | ![]() | Status | - | - | - | 10 | 8 | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
| Pay Day | ![]() | Physical | 40 | 100 | 20 | 30 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |
| Pound | ![]() | Physical | - | 40 | 100 | 35 | 17 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Protect | ![]() | Status | - | - | 10 | 182 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Quick Attack | ![]() | Physical | - | 40 | 100 | 30 | 29 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| Rage | ![]() | Physical | - | 20 | 100 | 20 | 14 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Razor Wind | ![]() | Special | - | 80 | 100 | 10 | 5 | In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
| Recover | ![]() | Status | - | - | - | 5 | 8 | Restoring its own cells, the user restores its own HP by half of its max HP. |
| Roar | ![]() | Status | - | - | - | 20 | 6 | The target is scared off, and a different Pokémon is dragged out. |
| Scratch | ![]() | Physical | - | 40 | 100 | 35 | 28 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Screech | ![]() | Status | - | - | 85 | 40 | 33 | An earsplitting screech harshly lowers the target’s Defense stat. |
| Self-Destruct | ![]() | Physical | 200 | 100 | 5 | 30 | The user attacks everything around it by causing an explosion. The user faints upon using this move. | |
| Sharpen | ![]() | Status | - | - | - | 30 | 1 | The user makes its edges more jagged, which raises its Attack stat. |
| Shell Smash | ![]() | Status | - | - | - | 15 | 3 | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
| Sing | ![]() | Status | - | - | 55 | 15 | 6 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| Skull Bash | ![]() | Physical | - | 130 | 100 | 10 | 5 | The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
| Slam | ![]() | Physical | - | 80 | 75 | 20 | 14 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Slash | ![]() | Physical | - | 70 | 100 | 20 | 21 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| Smokescreen | ![]() | Status | - | - | 100 | 20 | 8 | The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. |
| Soft-Boiled | ![]() | Status | - | - | - | 5 | 1 | The user restores its own HP by up to half of its max HP. |
| Sonic Boom | ![]() | Special | - | - | 90 | 20 | 4 | The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
| Spike Cannon | ![]() | Physical | - | 20 | 100 | 15 | 2 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| Splash | ![]() | Status | - | - | - | 40 | 1 | The user just flops and splashes around to no effect at all... |
| Stomp | ![]() | Physical | - | 65 | 100 | 20 | 10 | The target is stomped with a big foot. This may also make the target flinch. |
| Strength | ![]() | Physical | - | 80 | 100 | 15 | 1 | The target is slugged with a punch thrown at maximum power. |
| Substitute | ![]() | Status | - | - | 10 | 182 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |
| Super Fang | ![]() | Physical | - | - | 90 | 10 | 6 | The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. |
| Supersonic | ![]() | Status | - | - | 55 | 20 | 18 | The user generates odd sound waves from its body that confuse the target. |
| Swift | ![]() | Special | - | 60 | - | 20 | 18 | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Swords Dance | ![]() | Status | - | - | - | 20 | 15 | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
| Tackle | ![]() | Physical | - | 40 | 100 | 35 | 54 | A physical attack in which the user charges and slams into the target with its whole body. |
| Tail Whip | ![]() | Status | - | - | 100 | 30 | 41 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Take Down | ![]() | Physical | - | 90 | 85 | 20 | 23 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Thrash | ![]() | Physical | - | 120 | 100 | 10 | 14 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Tri Attack | ![]() | Special | 80 | 100 | 10 | 29 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | |
| Vise Grip | ![]() | Physical | - | 55 | 100 | 30 | 4 | The target is gripped and squeezed from both sides to inflict damage. |
| Whirlwind | ![]() | Status | - | - | - | 20 | 6 | The target is blown away, and a different Pokémon is dragged out. |
| Wrap | ![]() | Physical | - | 15 | 90 | 20 | 11 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| Yawn | ![]() | Status | - | - | - | 10 | 8 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |

































Physical
Special