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Z-A / Pokédex

Mega Darkrai

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Mega Darkrai

Mega Evolution in Pokémon Legends: Z-A • Bad Dreams Pokémon

Mega Darkrai in the National Pokédex
Mega Darkrai render

Normal

Shiny Mega Darkrai render

Shiny

Its dark power blocks out the sun, plunging the surrounding area into darkness. There is no escaping its evil eye.

Details

Type

Dark

Category

Bad Dreams Pokémon

Height

3 m (9'10")

Weight

240 kg (529.1 lbs)

National Pokédex

#0491

Form

Mega

Mega Darkrai in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

120

220

372

Defense

130

238

394

Sp. Atk

165

301

471

Sp. Def

130

238

394

Speed

85

157

295

Total

700

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 SpA, 1 Spe
Catch rate
45
Base Exp.
350
Gender
Genderless
Evolution requirements shown in a compact table or chain view.

Ordinary Abilities are not active in Legends: Z-A.

Rogue Darkrai

The Rogue opponent drains HP from your drowsy Pokémon.

Rogue boss opponent only; your Pokémon is drowsy

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Confuse Ray

The user shines a sinister ray at targets, leaving them confused.

Level: Start

Ghost—6sLevel 10 or Seed of Mastery
Confusion

The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.

Level: Start

Psychic506sLevel 10 or Seed of Mastery
Shadow Sneak

The user attacks by stretching out a shadow to strike targets from behind.

Level: Start

Ghost403sLevel 10 or Seed of Mastery
Brutal Swing

The user attacks everything nearby by swinging about violently.

Level: 10

Dark606sLevel 13 or Seed of Mastery
Quick Attack

The user attacks by lunging toward targets with blinding speed.

Level: 11

Normal303sLevel 14 or Seed of Mastery
Snarl

The user snarls incessantly at targets to lower their Sp. Atk stats for a short time.

Level: 16

Dark559sLevel 19 or Seed of Mastery
Hypnosis

The user employs hypnotic suggestion to make targets drowsy.

Level: 20

Psychic—10sLevel 23 or Seed of Mastery
Psybeam

The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.

Level: 32

Psychic656sLevel 35 or Seed of Mastery
Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

Level: 47

Normal—15sLevel 50 or Seed of Mastery
Future Sight

A short time after this move is used, a blast of psychic energy will strike the spot where the target was.

Level: 50

Psychic12010sLevel 53 or Seed of Mastery
Haze

The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.

Level: 57

Ice—15sLevel 60 or Seed of Mastery
Dark Void

The user inflicts drowsiness through total darkness. This deals extra damage to already drowsy targets. The user's HP will be restored by a portion of the damage dealt.

Level: 66

Dark6012sLevel 69 or Seed of Mastery
Phantom Force

The user attacks by disappearing into the shadows for a short time, then surfacing to strike targets. This attack can hit targets using moves such as Protect or Detect.

Level: 70

Ghost9012sLevel 73 or Seed of Mastery
Nasty Plot

The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.

Level: 75

Dark—15sLevel 78 or Seed of Mastery
Dream Eater

The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.

Level: 84

Psychic1007sLevel 87 or Seed of Mastery
Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

Level: 93

Dark808sLevel 96 or Seed of Mastery
Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

TM105

Ice11012sNot established
Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

TM010

Fighting757sNot established
Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

TM006

Psychic—18sNot established
Charge Beam

The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM130

Electric506sNot established
Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

TM025

Dark808sNot established
Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

TM091

Ghost—15sNot established
Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

TM090

Dark808sLevel 96 or Seed of Mastery
Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

TM032

Normal—15sLevel 50 or Seed of Mastery
Drain Punch

The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.

TM131

Fighting757sNot established
Dream Eater

The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.

TM127

Psychic1007sLevel 87 or Seed of Mastery
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

TM102

Fighting12012sNot established
Future Sight

A short time after this move is used, a blast of psychic energy will strike the spot where the target was.

TM060

Psychic12010sLevel 53 or Seed of Mastery
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

TM013

Ice908sNot established
Icicle Spear

The user attacks by launching five sharp icicles in a single volley at targets.

TM149

Ice256sNot established
Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

TM049

Ice557sNot established
Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

TM045

Dark6510sNot established
Nasty Plot

The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.

TM083

Dark—15sLevel 78 or Seed of Mastery
Ominous Wind

The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once.

TM119

Ghost606sNot established
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

TM077

Poison808sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

TM063

Psychic908sNot established
Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

TM003

Psychic808sNot established
Razor Wind

The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.

TM145

Normal4012sNot established
Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

TM012

Rock757sNot established
Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

TM036

Rock6010sNot established
Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

TM074

Ghost808sNot established
Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM061

Ghost707sNot established
Shadow Punch

The user attacks by hiding in shadows and then throwing out a quick punch.

TM118

Ghost606sNot established
Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

TM053

Poison907sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

TM030

Normal—15sNot established
Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

TM095

Dark—12sNot established
Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

TM106

Electric11010sNot established
Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

TM008

Electric—10sNot established
Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

TM067

Electric908sNot established
Torment

The user torments and enrages the target, making it harder for the same move to be used in quick succession.

TM121

Dark—12sNot established
Vacuum Wave

The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets.

TM150

Fighting403sNot established
Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

TM057

Fire—10sNot established
X-Scissor

The user attacks using scythes, claws, or the like as if they were a pair of scissors.

TM081

Bug808sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

No supported detailed acquisition rows are recorded for this form yet. This does not establish that the Pokémon is unobtainable; evolution, form changes or HOME access may apply.

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