Nosepass
Attacks
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.
This Pokémon can't use Zap Cannon during your next turn.
Damage
50
It moves less than an inch a year, but when it's in a jam, it will spin and drill down into the ground in a split second.
Details
Supertype
Subtypes
HP
Types
Weaknesses
Retreat Cost
Regulation Mark
Artist
Legality
- Standard
Not legal
No regulation mark
- Expanded
Legal
- Gym Leader Challenge
Legal
- Unlimited
Legal
Market price
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