Reflect Type
Normal-type status move in Pokémon Scarlet and Violet.

StatusMove text
The user reflects the target's type to become the same type as the target.
Details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
![]() Gengar Paldea #70 | ![]() ![]() | Start |
![]() Toedscruel Paldea #245 | ![]() ![]() | Start |
![]() Tentacruel Blueberry #51 | ![]() ![]() | Start |
![]() Mew Nat. #151 | ![]() | Start |
![]() Latias Nat. #380 | ![]() ![]() | 55 |
Learners
![]() Gastly Paldea #68 | ![]() ![]() | Egg |
![]() Gastly Paldea #68 | ![]() ![]() | Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required. |
![]() Haunter Paldea #69 | ![]() ![]() | Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required. |
![]() Gengar Paldea #70 | ![]() ![]() | Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required. |
![]() Smeargle Blueberry #40 | ![]() | Permanently copy an eligible obtainable move with Sketch. |
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Acupressure | ![]() | Status | - | - | - | 30 | 20 | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
| After You | ![]() | Status | - | - | - | 15 | 32 | The user helps the target and makes it use its move right after the user. |
| Attract | ![]() | Status | - | - | 100 | 15 | 78 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. |
| Baton Pass | ![]() | Status | - | - | 40 | 183 | The user switches places with a party Pokémon in waiting and passes along any stat changes. | |
| Belly Drum | ![]() | Status | - | - | - | 10 | 40 | The user maximizes its Attack stat but loses HP equal to half its max HP. |
| Bind | ![]() | Physical | - | 15 | 85 | 20 | 12 | A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
| Block | ![]() | Status | - | - | - | 5 | 42 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
| Blood Moon | ![]() | Special | - | 140 | 100 | 5 | 2 | The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | 529 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
| Boomburst | ![]() | Special | - | 140 | 100 | 10 | 17 | The user attacks everything around it with the destructive power of a terrible explosive sound. |
| Confide | ![]() | Status | - | - | - | 20 | 4 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| Conversion | ![]() | Status | - | - | - | 30 | 4 | The user changes its type to become the same type as the move at the top of the list of moves it knows. |
| Conversion 2 | ![]() | Status | - | - | - | 30 | 4 | The user changes its type to make itself resistant to the type of the move the target used last. |
| Copycat | ![]() | Status | - | - | - | 20 | 70 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Court Change | ![]() | Status | - | - | 100 | 10 | 2 | With its mysterious power, the user swaps the effects on either side of the field. |
| Covet | ![]() | Physical | - | 60 | 100 | 25 | 61 | The user endearingly approaches the target, then steals the target's held item. |
| Crush Claw | ![]() | Physical | - | 75 | 95 | 10 | 19 | The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. |
| Crush Grip | ![]() | Physical | - | - | 100 | 5 | 2 | The target is crushed with great force. The more HP the target has left, the greater the move's power. |
| Defense Curl | ![]() | Status | - | - | - | 40 | 86 | The user curls up and boosts its Defense stat. |
| Disable | ![]() | Status | - | - | 100 | 20 | 79 | For four turns, the target will be unable to use whichever move it last used. |
| Doodle | ![]() | Status | - | - | 100 | 10 | 2 | The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target. |
| Double Hit | ![]() | Physical | - | 35 | 90 | 10 | 40 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Double Team | ![]() | Status | - | - | - | 15 | 71 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | 470 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |
| Echoed Voice | ![]() | Special | - | 40 | 100 | 15 | 24 | The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted. |
| Encore | ![]() | Status | - | 100 | 5 | 236 | The user compels the target to keep using the move it encored for three turns. | |
| Endeavor | ![]() | Physical | - | 100 | 5 | 368 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | |
| Endure | ![]() | Status | - | - | 10 | 974 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| Entrainment | ![]() | Status | - | - | 100 | 15 | 89 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
| Explosion | ![]() | Physical | - | 250 | 100 | 5 | 55 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Extreme Speed | ![]() | Physical | - | 80 | 100 | 5 | 31 | The user charges the target at blinding speed. This move always goes first. |
| Facade | ![]() | Physical | 70 | 100 | 20 | 961 | This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
| Fake Out | ![]() | Physical | - | 40 | 100 | 10 | 82 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| False Swipe | ![]() | Physical | 40 | 100 | 40 | 102 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |
| Feint | ![]() | Physical | - | 30 | 100 | 10 | 85 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Fillet Away | ![]() | Status | - | - | - | 10 | 2 | The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP. |
| Flail | ![]() | Physical | - | - | 100 | 15 | 142 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Focus Energy | ![]() | Status | - | - | - | 30 | 92 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Follow Me | ![]() | Status | - | - | - | 20 | 23 | The user draws attention to itself, making all opposing Pokémon take aim only at the user. |
| Fury Attack | ![]() | Physical | - | 15 | 85 | 20 | 30 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| Fury Swipes | ![]() | Physical | - | 18 | 80 | 15 | 57 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Giga Impact | ![]() | Physical | 150 | 90 | 5 | 624 | The user charges at the target using every bit of its power. The user can't move on the next turn. | |
| Glare | ![]() | Status | - | - | 100 | 30 | 12 | The user intimidates the target with the pattern on its belly to cause paralysis. |
| Growl | ![]() | Status | - | - | 100 | 40 | 174 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Growth | ![]() | Status | - | - | - | 20 | 79 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Guillotine | ![]() | Physical | - | - | 30 | 5 | 11 | A vicious tearing attack with big pincers. The target faints instantly if this attack hits. |
| Harden | ![]() | Status | - | - | - | 30 | 70 | The user stiffens all the muscles in its body to boost its Defense stat. |
| Headbutt | ![]() | Physical | - | 70 | 100 | 15 | 114 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Heal Bell | ![]() | Status | - | - | - | 5 | 5 | The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies. |
| Helping Hand | ![]() | Status | - | - | 20 | 633 | The user assists an ally by boosting the power of that ally's attack. | |
| Horn Attack | ![]() | Physical | - | 65 | 100 | 25 | 10 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Horn Drill | ![]() | Physical | - | - | 30 | 5 | 8 | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| Howl | ![]() | Status | - | - | - | 40 | 44 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Hyper Beam | ![]() | Special | 150 | 90 | 5 | 605 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| Hyper Drill | ![]() | Physical | - | 100 | 100 | 5 | 4 | The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect. |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | 195 | The user attacks by letting loose a horribly loud, resounding cry. | |
| Judgment | ![]() | Special | - | 100 | 100 | 10 | 19 | The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user. |
| Last Resort | ![]() | Physical | - | 140 | 100 | 5 | 128 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Leer | ![]() | Status | - | - | 100 | 30 | 189 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Lock-On | ![]() | Status | - | - | - | 5 | 17 | The user takes sure aim at the target. This ensures the user's next move does not miss that target. |


























Physical
Special
