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LGP/E / Moves

Clamp

Clamp

Water-type physical move in Pokémon Let's Go, Pikachu! & Eevee!

Flavor

In-game flavor text and battle data for this move.
WaterPhysical

The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Shellder

#90

Water
22

Waterfall

Water

Swift

Normal
WaterPhysical

Clamp

Water-type move

Move #

128

Introduced

Generation I

Power

35

Accuracy

85

PP

15

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Aqua JetWaterPhysical

-

40100207

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Bouncy BubbleWaterSpecial

-

90100151

The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target.

BubbleWaterSpecial

-

401003011

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.

Bubble BeamWaterSpecial

-

651002013

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

CrabhammerWaterPhysical

-

10090102

The target is hammered with a large pincer. Critical hits land more easily.

Hydro PumpWaterSpecial

-

11080520

The target is blasted by a huge volume of water launched under great pressure.

ScaldWaterSpecial
TM29
801001530

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Splishy SplashWaterSpecial

-

90100151

The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis.

SurfWaterSpecial901001546

The user attacks everything around it by swamping its surroundings with a giant wave.

Water GunWaterSpecial

-

401002522

The target is blasted with a forceful shot of water.

WaterfallWaterPhysical801001531

The user charges at the target and may make it flinch.

WithdrawWaterStatus

-

--4010

The user withdraws its body into its hard shell, raising its Defense stat.

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