Raids
Lv. 20
1957 -
2042 CP
Raids (WB)
Lv. 25
2446 -
2553 CP
Research
Lv. 15
1468 -
1532 CP
Max CP
Lv. 50
4041 CP
View all Kyurem Normal 100% IV (hundo) Combat Power values by encounter type.
A hundo Kyurem Normal caught from a raid battle will have a CP of 2042 or 2553 when weather boosted in Windy or Snow weather. A hundo Kyurem Normal caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1532. A hundo Kyurem Normal when fully powered up to Level 50 will have a maximum CP of 4041.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151532
2042
2553
4041
97.8%
1415151526
2035
2543
4026
97.8%
1514151528
2037
2546
4030
97.8%
1515141529
2038
2548
4034
95.6%
1315151520
2027
2534
4010
95.6%
1414151522
2029
2537
4015
95.6%
1415141523
2031
2539
4018
95.6%
1513151524
2031
2539
4019
95.6%
1514141525
2033
2541
4023
95.6%
1515131526
2035
2543
4026
93.3%
1215151514
2019
2524
3995
93.3%
1314151516
2021
2527
4000
93.3%
1315141517
2023
2529
4003
93.3%
1413151518
2024
2530
4004
93.3%
1414141519
2025
2532
4007
93.3%
1415131520
2027
2534
4010
93.3%
1512151519
2026
2532
4008
93.3%
1513141521
2027
2535
4012
93.3%
1514131522
2029
2537
4015
93.3%
1515121523
2031
2538
4018
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3587
4090
207
219
50
3544
4041
205
218
49
3502
3993
204
217
48
3461
3946
203
215
47
3419
3898
202
214
46
3378
3851
200
213
45
3337
3804
199
211
44
3296
3758
198
210
43
3255
3712
197
209
42
3215
3666
196
208
41
3175
3620
194
206
40
3135
3575
193
205
39
3090
3524
192
204
38
3046
3473
190
202
37
3001
3422
189
201
36
2956
3370
188
199
35
2911
3319
186
198
34
2866
3268
185
196
33
2822
3217
183
194
32
2777
3166
182
193
31
2732
3115
180
191
30
2687
3064
179
190
29
2598
2962
176
187
28
2508
2860
173
183
27
2419
2758
170
180
26
2329
2655
166
177
25
2239
2553
163
173
24
2150
2451
160
170
23
2060
2349
156
166
22
1970
2247
153
162
21
1881
2145
149
159
20
1791
2042
146
155
19
1702
1940
142
151
18
1612
1838
138
147
17
1523
1736
134
143
16
1433
1634
130
138
15
1343
1532
126
134
14
1254
1430
122
129
13
1164
1328
118
125
12
1075
1226
113
120
11
985
1123
108
115
10
896
1021
103
109
9
801
913
97
103
8
706
805
91
97
7
612
698
85
90
6
517
590
78
83
5
422
482
71
75
4
328
374
62
66
3
233
266
52
56
2
139
158
40
43
1
44
50
23
24
Best PvP IVs (Rank 1)
Great League
1/15/15
1498 CP · Lv 15.5
Ultra League
0/14/15
2496 CP · Lv 26
Little Cup
0/15/10
500 CP · Lv 5.5
Master League
15/15/15
4041 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Kyurem Normal before you spend any Stardust.







Landorus










